Particle-Based Non-Newtonian Fluid Animation with Heating Effects
暂无分享,去创建一个
[1] Adrian Bowyer,et al. Computing Dirichlet Tessellations , 1981, Comput. J..
[2] D. F. Watson. Computing the n-Dimensional Delaunay Tesselation with Application to Voronoi Polytopes , 1981, Comput. J..
[3] Michael Renardy,et al. Mathematical Analysis of Viscoelastic Flows , 1987 .
[4] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[5] Demetri Terzopoulos,et al. Modeling inelastic deformation: viscolelasticity, plasticity, fracture , 1988, SIGGRAPH.
[6] John Platt,et al. Heating and melting deformable models (from goop to glop) , 1989 .
[7] Mathieu Desbrun,et al. Smoothed particles: a new paradigm for animating highly deformable bodies , 1996 .
[8] David P. Dobkin,et al. The quickhull algorithm for convex hulls , 1996, TOMS.
[9] Dimitris N. Metaxas,et al. Realistic Animation of Liquids , 1996, Graphics Interface.
[10] Jos Stam,et al. Stable fluids , 1999, SIGGRAPH.
[11] Marie-Paule Cani,et al. Animating Lava Flows , 1999, Graphics Interface.
[12] J. Monaghan. Smoothed particle hydrodynamics , 2005 .
[13] Marie-Paule Cani,et al. Space-Time Adaptive Simulation of Highly Deformable Substances , 1999 .
[14] Ronald Fedkiw,et al. Practical animation of liquids , 2001, SIGGRAPH.
[15] Ronald Fedkiw,et al. Animation and rendering of complex water surfaces , 2002, ACM Trans. Graph..
[16] T N Phillips,et al. Contemporary Topics in Computational Rheology , 2002 .
[17] Greg Turk,et al. Melting and flowing , 2002, SCA '02.
[18] S. Hess,et al. Viscoelastic flows studied by smoothed particle dynamics , 2002 .
[19] Petros Koumoutsakos,et al. Remeshed smoothed particle hydrodynamics for the simulation of viscous and heat conducting flows , 2002 .
[20] Jean-Michel Dischler,et al. Simulating Fluid-Solid Interaction , 2003, Graphics Interface.
[21] Arie E. Kaufman,et al. Melting and flowing of viscous volumes , 2003, Proceedings 11th IEEE International Workshop on Program Comprehension.
[22] Ross T. Whitaker,et al. Particle‐Based Simulation of Fluids , 2003, Comput. Graph. Forum.
[23] S. Shao,et al. INCOMPRESSIBLE SPH METHOD FOR SIMULATING NEWTONIAN AND NON-NEWTONIAN FLOWS WITH A FREE SURFACE , 2003 .
[24] Marc Alexa,et al. Computing and Rendering Point Set Surfaces , 2003, IEEE Trans. Vis. Comput. Graph..
[25] Takahiro Saito,et al. Realistic Animation of Fluid with Splash and Foam , 2003, Comput. Graph. Forum.
[26] Chang-Hun Kim,et al. Animation of Bubbles in Liquid , 2003, Comput. Graph. Forum.
[27] Markus H. Gross,et al. Particle-based fluid simulation for interactive applications , 2003, SCA '03.
[28] Markus H. Gross,et al. Interaction of fluids with deformable solids , 2004, Comput. Animat. Virtual Worlds.
[29] Mark Carlson,et al. Rigid fluid: animating the interplay between rigid bodies and fluid , 2004, SIGGRAPH 2004.
[30] James F. O'Brien,et al. A method for animating viscoelastic fluids , 2004, SIGGRAPH 2004.
[31] Marc Alexa,et al. Point based animation of elastic, plastic and melting objects , 2004, SCA '04.
[32] G. Turk,et al. Water drops on surfaces , 2005, SIGGRAPH 2005.
[33] Markus H. Gross,et al. Particle-based fluid-fluid interaction , 2005, SCA '05.
[34] Philippe Beaudoin,et al. Particle-based viscoelastic fluid simulation , 2005, SCA '05.
[35] Chang-Hun Kim,et al. Discontinuous fluids , 2005, ACM Trans. Graph..
[36] L. Guibas,et al. Meshless animation of fracturing solids , 2005, ACM Trans. Graph..
[37] E. Guendelman,et al. Coupling water and smoke to thin deformable and rigid shells , 2005, SIGGRAPH 2005.
[38] Markus H. Gross,et al. Eurographics Symposium on Point-based Graphics (2005) a Unified Lagrangian Approach to Solid-fluid Animation , 2022 .
[39] Yee-Hong Yang,et al. Particle-based immiscible fluid-fluid collision , 2006, Graphics Interface.