Categorization of Embodied User Interface in Immersive Virtual Environment

The purpose of this paper is to identify central issues regarding user interactions in a virtual environment for immersive learning. This preliminary argument explores the importance of categorization to match with cognitive domains and natural user interfaces in the immersive virtual environment. An example of applying immersive virtual environment (IVE) in cognitive domains is provided. The research idea will help practitioners in advanced learning technologies to design a virtual platform aligning with instructional goals.