Activity Sculptures: Exploring the Impact of Physical Visualizations on Running Activity
暂无分享,去创建一个
Andreas Butz | Rohit Ashok Khot | Aurélien Tabard | Simon Stusak | Franziska Sauka | A. Butz | A. Tabard | Simon Stusak | R. A. Khot | Franziska Sauka
[1] L Bacon,et al. Evaluating a ‘non-diet’ wellness intervention for improvement of metabolic fitness, psychological well-being and eating and activity behaviors , 2002, International Journal of Obesity.
[2] Pierre Dragicevic,et al. Evaluating the efficiency of physical visualizations , 2013, CHI.
[3] M Wagner. "Does he take sugar?". , 1991, World health forum.
[4] Jean-François Blanchette,et al. Total Recall: How the E-memory Revolution Will Change Everything; DELETE: The Virtue of Forgetting in the Digital Age , 2010, J. Assoc. Inf. Sci. Technol..
[5] Jodi Forlizzi,et al. A spark of activity: exploring informative art as visualization for physical activity , 2012, UbiComp.
[6] David W. McDonald,et al. Theory-driven design strategies for technologies that support behavior change in everyday life , 2009, CHI.
[7] Jodi Forlizzi,et al. A stage-based model of personal informatics systems , 2010, CHI.
[8] Davide Agnelli,et al. Fashion victims , 2004, DIS '04.
[9] David Gelernter,et al. Lifestreams: a storage model for personal data , 1996, SGMD.
[10] James A. Landay,et al. The design of eco-feedback technology , 2010, CHI.
[11] Andrew Vande Moere,et al. Embodiment in data sculpture: a model of the physical visualization of information , 2008, DIMEA.
[12] Jodi Forlizzi,et al. Understanding my data, myself: supporting self-reflection with ubicomp technologies , 2011, UbiComp '11.
[13] James A. Landay,et al. Design requirements for technologies that encourage physical activity , 2006, CHI.
[14] Martin Wattenberg,et al. Artistic Data Visualization: Beyond Visual Analytics , 2007, HCI.
[15] John T. Stasko,et al. Casual Information Visualization: Depictions of Data in Everyday Life , 2007, IEEE Transactions on Visualization and Computer Graphics.
[16] Paul Dourish,et al. HCI and environmental sustainability: the politics of design and the design of politics , 2010, Conference on Designing Interactive Systems.
[17] Phoebe Sengers,et al. Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight , 2011, CHI.
[18] Richard P. Lipka,et al. Changing the self : philosophies, techniques, and experiences , 1994 .
[19] John Zimmerman,et al. Breakaway: an ambient display designed to change human behavior , 2005, CHI Extended Abstracts.
[20] Andrew Vande Moere,et al. Beyond the Tyranny of the Pixel: Exploring the Physicality of Information Visualization , 2008, 2008 12th International Conference Information Visualisation.
[21] Phoebe Sengers,et al. Sustainably unpersuaded: how persuasion narrows our vision of sustainability , 2012, CHI.
[22] W. Hardeman,et al. Family involvement in weight control, weight maintenance and weight-loss interventions: a systematic review of randomised trials , 2003, International Journal of Obesity.
[23] Fahri Yetim,et al. Critical perspective on persuasive technology reconsidered , 2013, CHI.
[24] Larissa Hjorth,et al. Understanding physical activity through 3D printed material artifacts , 2014, CHI.
[25] Pierre Dragicevic,et al. An Interaction Model for Visualizations Beyond The Desktop , 2013, IEEE Transactions on Visualization and Computer Graphics.
[26] E. A. Locke,et al. Building a practically useful theory of goal setting and task motivation. A 35-year odyssey. , 2002, The American psychologist.
[27] Silvia Lindtner,et al. Fish'n'Steps: Encouraging Physical Activity with an Interactive Computer Game , 2006, UbiComp.
[28] Yvonne Rogers,et al. Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change? , 2010, UbiComp.
[29] Judith S. Donath,et al. PeopleGarden: creating data portraits for users , 1999, UIST '99.
[30] David W. McDonald,et al. Activity sensing in the wild: a field trial of ubifit garden , 2008, CHI.
[31] R. J. Bogumil,et al. The reflective practitioner: How professionals think in action , 1985, Proceedings of the IEEE.
[32] Robert J. Marzano,et al. Visual Tools for Transforming Information Into Knowledge , 2008 .
[33] Gordon Bell,et al. The MyLifeBits lifetime store , 2003, ETP '03.
[34] D. Schoen,et al. The Reflective Practitioner: How Professionals Think in Action , 1985 .
[35] Rohit Ashok Khot,et al. Sweat-atoms: turning physical exercise into physical objects , 2013, CHI Extended Abstracts.
[36] Lars Erik Holmquist,et al. Between aesthetics and utility: designing ambient information visualizations , 2003, IEEE Symposium on Information Visualization 2003 (IEEE Cat. No.03TH8714).
[37] Barry A. T. Brown,et al. Into the wild: challenges and opportunities for field trial methods , 2011, CHI.
[38] Sean A. Munson,et al. Exploring goal-setting, rewards, self-monitoring, and sharing to motivate physical activity , 2012, 2012 6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth) and Workshops.
[39] Pierre Dragicevic,et al. Supporting the design and fabrication of physical visualizations , 2014, CHI.
[40] Andreas Butz,et al. Can Physical Visualizations Support Analytical Tasks ? , 2013 .
[41] Yvonne Rogers,et al. Does he take sugar?: moving beyond the rhetoric of compassion , 2013, INTR.