A View Management Method for Mobile Mixed Reality Systems

This paper describes a view management method for annotations on mobile mixed reality systems. In recent years, mobile devices, such as mobile phones and PDAs, have rapidly gained popularity. Thus, MR systems using mo- bile devices are expected to be a rich field. However, the mobile devices' components (screen and application executable memory) are very small compared to those of notebook computers. Also, the processor does not have enough computational power. Thus, it is difficult for such devices to apply existing view management techniques. We propose a view management method that consists of seven sub-functions. Each sub-function is implemented by a simple algorithm, while a system developer assembles required sub-functions into a customized view manage- ment component. We implemented some applications based on the proposed method and discussed the effectiveness of the view management algorithm.

[1]  Fumihisa Shibata,et al.  Scalable Architecture and Content Description Language for Mobile Mixed Reality Systems , 2006, ICAT.

[2]  Joe Marks,et al.  An empirical study of algorithms for point-feature label placement , 1995, TOGS.

[3]  Dieter Schmalstieg,et al.  Artoolkitplus for pose tracking on mobile devices , 2007 .

[4]  Mihran Tuceryan,et al.  Automatic determination of text readability over textured backgrounds for augmented reality systems , 2004, Third IEEE and ACM International Symposium on Mixed and Augmented Reality.

[5]  Dieter Schmalstieg,et al.  First steps towards handheld augmented reality , 2003, Seventh IEEE International Symposium on Wearable Computers, 2003. Proceedings..

[6]  Dieter Schmalstieg,et al.  ARToolKitPlus for Pose Trackin on Mobile Devices , 2007 .

[7]  Dieter Schmalstieg,et al.  Experiences with Handheld Augmented Reality , 2007, 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality.

[8]  Ronald Azuma,et al.  Evaluating label placement for augmented reality view management , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[9]  Kiyoshi Kiyokawa,et al.  A study of depth visualization techniques for virtual annotations in augmented reality , 2005, IEEE Proceedings. VR 2005. Virtual Reality, 2005..

[10]  Oliver Bimber,et al.  Video see-through AR on consumer cell-phones , 2004, Third IEEE and ACM International Symposium on Mixed and Augmented Reality.

[11]  Ivan Poupyrev,et al.  Virtual object manipulation on a table-top AR environment , 2000, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000).

[12]  Steven K. Feiner,et al.  Mobile augmented reality interaction techniques for authoring situated media on-site , 2006, 2006 IEEE/ACM International Symposium on Mixed and Augmented Reality.

[13]  C. D. Gelatt,et al.  Optimization by Simulated Annealing , 1983, Science.

[14]  Hirokazu Kato,et al.  Marker tracking and HMD calibration for a video-based augmented reality conferencing system , 1999, Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99).

[15]  Naokazu Yokoya,et al.  A new view management method for wearable augmented reality systems: emphasizing the user-viewed object and the corresponding annotation , 2006, EGVE'06.

[16]  Wouter Pasman,et al.  Implementation of an augmented reality system on a PDA , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[17]  Steven K. Feiner,et al.  View management for virtual and augmented reality , 2001, UIST '01.