Design and implementation learning media of a computer hardware introduction as a teaching tool based-on augmented reality technology

Learning media has changed along with the changing times. Modern instructional media technology advancements have been implemented in various multimedia, animations, and simulations in order to create the visualization of self-learning process. This research was aimed to create an application that contains a media introduction of basic computer hardware-based Augmented Reality technology and allowed users to perform self-regulated learning about the basic introduction to the computer hardware consisting of self-learning materials along with practice quizzes independently by using web camera. ICHAR (introduction of hardware computer augmented reality) was built based on the story board design flow, combined with multimedia (audio, video, animation) integrated with markerless 612 Giva Andriana Mutiara et al. Augmented Reality technology, D'Fusion ® AR (free version), and 3D Studio MAX to create animation of 3D objects. ICHAR was also equipped with 2 types of interactions including control viewpoint and event generation. ICHAR was tested by measuring and analyzing the answer of the questionnaire about the performance of the application.