A domain-specific embedded language approach for the scripting of game artificial intelligence
暂无分享,去创建一个
[1] Paul Hudak,et al. Modular domain specific languages and tools , 1998, Proceedings. Fifth International Conference on Software Reuse (Cat. No.98TB100203).
[2] Paul Hudak,et al. Building domain-specific embedded languages , 1996, CSUR.
[3] G. Pace,et al. Embedded Languages for Origami-Based Geometry , 2007 .
[4] Peyton Jones,et al. Haskell 98 language and libraries : the revised report , 2003 .
[5] Jr. Guy L. Steele,et al. Common LISP: the language (2nd ed.) , 1990 .
[6] Gordon J. Pace. HeDLa : a strongly typed, component-based embedded hardware description language , 2007 .
[7] P. J. Landin,et al. The next 700 programming languages , 1966, CACM.
[8] Gordon J. Pace,et al. An Embedded Domain Specific Language to Model, Transform and Quality Assure Business Processes in Business-Driven Development , 2008 .
[9] Gordon J. Pace,et al. An embedded language framework for hardware compilation , 2002 .
[10] Mary Sheeran,et al. Lava: hardware design in Haskell , 1998, ICFP '98.
[11] Guy L. Steele,et al. Common Lisp the Language , 1984 .
[12] Gordon J. Pace,et al. An embedded geometrical language in Haskell : construction, visualisation, proof , 2007 .
[13] Conal Elliott,et al. An Embedded Modeling Language Approach to Interactive 3D and Multimedia Animation , 1999, IEEE Trans. Software Eng..
[14] Samuel N. Kamin. Research on Domain-specific Embedded Languages and Program Generators , 1997, US-Brazil Joint Workshops on the Formal Foundations of Software Systems.