An analysis of the use and effect of questions in interactive learning-videos

This study focuses on the positioning of interactive questions within learning videos. It is attempted to show that the position of a question’s occurrence has an impact on the correctness rate of its answer and the learning success. As part of the study, the interactive learning videos in which the questions are placed are used as teaching materials with a class. The pupils have been working with the videos for around one month and some interesting results could be obtained. It is shown that questions which are asked too early in the videos are answered incorrectly more often than other questions. This manuscript also recommends an adequate positioning of the first question in learning videos. The new hypothesis that the length of intervals between popping up questions plays a minor role at rather short learning videos is constructed in this publication. Moreover, the positive impact on the long-term learning success of the participants of learning videos is determined.

[1]  Franz Lehner Interaktive Videos als neues Medium für das eLearning , 2014, HMD Praxis der Wirtschaftsinformatik.

[2]  R. Latessa,et al.  Use of an audience response system to augment interactive learning. , 2005, Family medicine.

[3]  Martin Ebner,et al.  Support of Video-Based lectures with Interactions - Implementation of a first prototype , 2014 .

[4]  Aaron Sams,et al.  Flip Your Classroom: Reach Every Student in Every Class Every Day , 2012 .

[5]  Maiga Chang,et al.  Smart learning environments , 2015 .

[6]  R. Desimone,et al.  Selective attention gates visual processing in the extrastriate cortex. , 1985, Science.

[7]  Martin Ebner,et al.  Instructional Use of Engineering Visualization: Interaction Design in e - Learning for Civil Engine , 2003 .

[8]  M. Gazzaniga,et al.  Combined spatial and temporal imaging of brain activity during visual selective attention in humans , 1994, Nature.

[9]  Euline Cutrim Schmid Using a voting system in conjunction with interactive whiteboard technology to enhance learning in the English language classroom , 2008, Comput. Educ..

[10]  H. Spitzer,et al.  Increased attention enhances both behavioral and neuronal performance. , 1988, Science.

[11]  Martin Ebner,et al.  Developing a Web-Based Question-Driven Audience Response System Supporting BYOD , 2014, J. Univers. Comput. Sci..

[12]  Martin Ebner,et al.  Introducing Live Microblogging: How Single Presentations Can Be Enhanced by the Mass , 2009 .

[13]  Margie Martyn,et al.  Clickers in the Classroom: An Active Learning Approach. , 2007 .

[14]  Euline Schmid Cutrim,et al.  Using a voting system in conjunction with interactive whiteboard technology to enhance learning in the English language classroom , 2008 .

[15]  Martin Ebner,et al.  Impacts of Interactions in Learning-Videos:A Subjective and Objective Analysis , 2015 .

[16]  Martin Ebner,et al.  Introducing an Information System for Successful Support of Selective Attention in Online Courses , 2013, HCI.

[17]  Martin Ebner,et al.  How to MOOC? – A pedagogical guideline for practitioners , 2014 .

[18]  สุธััญญา ด้วงอินทร์,et al.  Flip your classroom: Reach every student in every class every day , 2017 .

[19]  Alison A. Carr-Chellman,et al.  The Ideal Online Course , 2000, Libr. Trends.

[20]  R. Shiffrin,et al.  Visual processing capacity and attentional control. , 1972, Journal of experimental psychology.

[21]  J. Stowell,et al.  Benefits of Electronic Audience Response Systems on Student Participation, Learning, and Emotion , 2007 .

[22]  Martin Ebner,et al.  Attention Profiling Algorithm for Video-Based Lectures , 2014, HCI.

[23]  G. Salomon Television is "easy" and print is "tough": The differential investment of mental effort in learning as a function of perceptions and attributions. , 1984 .

[24]  Panayiotis Zaphiris,et al.  Learning and Collaboration Technologies. Designing and Developing Novel Learning Experiences , 2014, Lecture Notes in Computer Science.