Affective Conversational Models: Interpersonal Stance in a Police Interview Context

Building an affective conversational model for a virtual character that can play the role of suspect in a police interview training game comes with challenges. This paper focuses on the response modeling of interpersonal stance of a believable artificial conversational partner. Based on Leary's interpersonal stance theory a computational of model interpersonal stance is created. Other psychological theories and ideas that are proposed to be integrated into the computational stance model are: face and politeness, rapport, and status or role. Proposed evaluation methods for the model use comparison of human behavior with model predicted behavior.

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