Problem Solving Through Video Game Creation

This chapter explores changing conceptions of learning brought about by technological changes and opportunities and examines more closely the potential of video game creation as a way to teach problem solving. A general background on video games for education is provided, followed by how video games teach problem solving skills. Problem solving skills are then examined in the context of game design with three empirical studies using three different models discussed. Each study explores how problem solving opportunities are presented, the properties of the models, and implications for game creation as a curricular enhancement. Four design models are analyzed for problem solving considerations and to conclude, implications for game design in education and future directions of problem solving through video game creation are examined.

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