Affine double- and triple-product wavelet integrals for rendering
暂无分享,去创建一个
[1] David Salesin,et al. Wavelets for computer graphics: theory and applications , 1996 .
[2] Dani Lischinski,et al. Fast Multiresolution Image Operations in the Wavelet Domain , 2003, IEEE Trans. Vis. Comput. Graph..
[3] Rade Kutil. Approximating Linear Image Operations in the Wavelet Domain , 2005 .
[4] H. Jensen,et al. Wavelet importance sampling: efficiently evaluating products of complex functions , 2005, SIGGRAPH 2005.
[5] Kun Zhou,et al. Spherical harmonics scaling , 2006, Vis. Comput..
[6] Rui Wang,et al. Eurographics Symposium on Rendering (2004) All-frequency Relighting of Non-diffuse Objects Using Separable Brdf Approximation , 2022 .
[7] Kun Zhou,et al. Precomputed shadow fields for dynamic scenes , 2005, ACM Trans. Graph..
[8] Tomas Akenine-Möller,et al. Precomputed local radiance transfer for real-time lighting design , 2005, ACM Trans. Graph..
[9] Weifeng Sun,et al. Generalized wavelet product integral for rendering dynamic glossy objects , 2006, SIGGRAPH '06.
[10] Jiaoying Shi,et al. Rendering with Spherical Radiance Transport Maps , 2004, Comput. Graph. Forum.
[11] Marc Levoy,et al. Light field rendering , 1996, SIGGRAPH.
[12] Jan Kautz,et al. Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments , 2002 .
[13] Tomas Akenine-Möller,et al. Precomputed local radiance transfer for real-time lighting design , 2005, SIGGRAPH 2005.
[14] Frédo Durand,et al. A frequency analysis of light transport , 2005, SIGGRAPH '05.
[15] Hans-Peter Seidel,et al. Spherical harmonic gradients for mid-range illumination , 2004 .
[16] Weifeng Sun,et al. Generalized wavelet product integral for rendering dynamic glossy objects , 2006, SIGGRAPH 2006.
[17] James Arvo,et al. Interactive design of complex time dependent lighting , 1995, IEEE Computer Graphics and Applications.
[18] Pat Hanrahan,et al. All-frequency shadows using non-linear wavelet lighting approximation , 2003, ACM Trans. Graph..
[19] F. Durand,et al. A frequency analysis of light transport , 2005, ACM Trans. Graph..
[20] Harry Shum,et al. Plenoptic sampling , 2000, SIGGRAPH.
[21] Pat Hanrahan,et al. Triple product wavelet integrals for all-frequency relighting , 2004, ACM Trans. Graph..
[22] G. Beylkin,et al. On the representation of operators in bases of compactly supported wavelets , 1992 .
[23] Abhishek Kumar Jha,et al. Affine theorem for two-dimensional Fourier transform , 1993 .
[24] Rui Wang,et al. Efficient wavelet rotation for environment map rendering , 2006, EGSR '06.
[25] John Hart,et al. ACM Transactions on Graphics , 2004, SIGGRAPH 2004.
[26] G. Beylkin. On the fast algorithm for multiplication of functions in the wavelet bases , 1993 .
[27] Julie Dorsey,et al. Effic ient Re-rendering of Naturally Illuminated Environments , 1994 .
[28] Harry Shum,et al. Eurographics Symposium on Rendering (2004) All-frequency Precomputed Radiance Transfer for Glossy Objects , 2022 .
[29] Ravi Ramamoorthi,et al. A first-order analysis of lighting, shading, and shadows , 2007, TOGS.
[30] Gilbert Strang,et al. Wavelets and Dilation Equations: A Brief Introduction , 1989, SIAM Rev..
[31] Peter-Pike J. Sloan,et al. Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation , 2006, SIGGRAPH 2006.
[32] Tomas Akenine-Möller,et al. Wavelet importance sampling: efficiently evaluating products of complex functions , 2005, ACM Trans. Graph..
[33] Kun Zhou,et al. Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation , 2006, ACM Trans. Graph..