Interaction designers' perceptions of using motion-based full-body features

[1]  A. Gow,et al.  Older Adults Perceptions of Technology and Barriers to Interacting with Tablet Computers: A Focus Group Study , 2017, Front. Psychol..

[2]  Anne P. Massey,et al.  On‐line focus groups: conceptual issues and a research tool , 1998 .

[3]  Toni Robertson,et al.  Moving and making strange: An embodied approach to movement-based interaction design , 2013, TCHI.

[4]  Marco Gillies,et al.  Understanding the Role of Interactive Machine Learning in Movement Interaction Design , 2019, ACM Trans. Comput. Hum. Interact..

[5]  Hasti Seifi,et al.  How Do Novice Hapticians Design? A Case Study in Creating Haptic Learning Environments , 2020, IEEE Transactions on Haptics.

[6]  Polona Caserman,et al.  A Survey of Full-Body Motion Reconstruction in Immersive Virtual Reality Applications , 2020, IEEE Transactions on Visualization and Computer Graphics.

[7]  C. Madge,et al.  “Focus groups in cyberspace”: using the Internet for qualitative research , 2003 .

[8]  Thecla Schiphorst,et al.  Move to design/design to move: a conversation about designing for the body , 2011, INTR.

[9]  Donna J. Reid,et al.  Online Focus Groups: An In-depth Comparison of Computer-mediated and Conventional Focus Group Discussions , 2005 .

[10]  Tony P. Pridmore,et al.  Expected, sensed, and desired: A framework for designing sensing-based interaction , 2005, TCHI.

[11]  Yvonne Rogers,et al.  A framework for designing sensor-based interactions to promote exploration and reflection in play , 2006, Int. J. Hum. Comput. Stud..

[12]  Eva Eriksson,et al.  Movement-based interaction in camera spaces: a conceptual framework , 2007, Personal and Ubiquitous Computing.

[13]  Jörg Müller,et al.  The Audience Funnel: Observations of Gesture Based Interaction With Multiple Large Displays in a City Center , 2011, Int. J. Hum. Comput. Interact..

[14]  Caroline Hummels,et al.  Move to get moved: a search for methods, tools and knowledge to design for expressive and rich movement-based interaction , 2007, Personal and Ubiquitous Computing.

[15]  Jenny Edwards,et al.  Understanding movement for interaction design: frameworks and approaches , 2007, Personal and Ubiquitous Computing.