Media tables: an extensible method for developing multi-user media interaction platforms for shared spaces
暂无分享,去创建一个
[1] Takeshi Naemura,et al. Lumisight table: a face-to-face collaboration support system that optimizes direction of projected information to each stakeholder , 2004, CSCW.
[2] Russell F. Pinkston,et al. A Touch Sensitive Dance Floor/MIDI Controller , 1995, ICMC.
[3] Anthony T. Patera,et al. Geometry-defining processors for engineering design and analysis , 1989, The Visual Computer.
[4] Neil Gershenfeld,et al. An immersive, multi-user, musical stage environment , 2001, SIGGRAPH.
[5] B. Auld,et al. Acoustic fields and waves in solids , 1973 .
[6] Albrecht Schmidt,et al. Building intelligent environments with Smart-Its , 2004, IEEE Computer Graphics and Applications.
[7] Hiroshi Ishii,et al. Tangible bits: towards seamless interfaces between people, bits and atoms , 1997, CHI.
[8] Hobart R. Everett,et al. Mobile robot positioning: Sensors and techniques , 1997, J. Field Robotics.
[9] Gregory D. Abowd,et al. The Aware Home: A Living Laboratory for Ubiquitous Computing Research , 1999, CoBuild.
[10] John H. Frazer,et al. An Evolutionary Architecture , 1995 .
[11] Hiroshi Ishii,et al. Tangible viewpoints: a physical approach to multimedia stories , 2002, MULTIMEDIA '02.
[12] Sergi Jordà,et al. Sonigraphical Instruments: From FMOL to the reacTable* , 2003, NIME.
[13] Morten Fjeld,et al. BUILD-IT: An Intuitive Design Tool Based on Direct Object Manipulation , 1997, Gesture Workshop.
[14] Gregory D. Abowd,et al. The smart floor: a mechanism for natural user identification and tracking , 2000, CHI Extended Abstracts.
[15] T. O. Ellis,et al. The RAND tablet: a man-machine graphical communication device , 1964, AFIPS '64 (Fall, part I).
[16] P. A. Piccione,et al. In Search of the Meaning of Senet , 1980 .
[17] Meredith Ringel Morris,et al. DiamondSpin: an extensible toolkit for around-the-table interaction , 2004, CHI.
[18] S. Joy Mountford,et al. The Art of Human-Computer Interface Design , 1990 .
[19] Pierre David Wellner,et al. Interacting with paper on the DigitalDesk , 1993, CACM.
[20] Kent Larson,et al. A living laboratory for the design and evaluation of ubiquitous computing technologies , 2005, CHI Extended Abstracts.
[21] Terry Winograd,et al. FLEXIBLE, COLLABORATIVE ORGANIZATION ON A TABLETOP , 2002 .
[22] Joseph A. Paradiso,et al. Tracking and characterizing knocks atop large interactive displays , 2005 .
[23] Kaj Grønbæk,et al. Domestic hypermedia: mixed media in the home , 2004, HYPERTEXT '04.
[24] M. Weiser. The Computer for the Twenty-First Century , 1991 .
[25] Hiroshi Ishii,et al. Illuminating light: an optical design tool with a luminous-tangible interface , 1998, CHI.
[26] M. Sheelagh T. Carpendale,et al. Territoriality in collaborative tabletop workspaces , 2004, CSCW.
[27] Dan Rosenfeld. Planar manipulator display , 2004 .
[28] Brygg Ullmer,et al. Tangible interfaces for manipulating aggregates of digital information , 2002 .
[29] P ? ? ? ? ? ? ? % ? ? ? ? , 1991 .
[30] Norman M. Abramson,et al. THE ALOHA SYSTEM: another alternative for computer communications , 1899, AFIPS '70 (Fall).
[31] Debby Hindus,et al. Casablanca: designing social communication devices for the home , 2001, CHI 2001.
[32] Che King Leo. Contact and free-gesture tracking for large interactive surfaces , 2002 .
[33] Douglas Ash,et al. World furniture;: An illustrated history , 1965 .
[35] Jean Scholtz,et al. Engineering ethnography in the home , 1996, CHI Conference Companion.
[36] A BoltRichard,et al. Put-that-there , 1980 .
[37] Alexandra Mazalek,et al. Tangible interfaces for interactive point-of-view narratives , 2001 .
[38] Joseph A. Paradiso,et al. The magic carpet: physical sensing for immersive environments , 1997, CHI Extended Abstracts.
[39] Joshua Andrew Strickon. Design and HCI applications of a low-cost scanning laser rangefinder , 1999 .
[40] Nisha Checka,et al. A system for tracking and characterizing acoustic impacts on large interactive surfaces , 2001 .
[41] Joseph A. Paradiso,et al. Passive acoustic sensing for tracking knocks atop large interactive displays , 2002, Proceedings of IEEE Sensors.
[42] W. Bu. A MULTI-TOUCH THREE DIMENSIONAL TOUCH-SENSITIVE TABLET , 1985 .
[43] Jakub Segen,et al. Dialog Table , 2004, DIS '04.
[44] Joseph A. Paradiso,et al. PingPongPlus: design of an athletic-tangible interface for computer-supported cooperative play , 1999, CHI '99.
[45] Robert Charles Bell,et al. Board and table games from many civilizations , 1969 .
[46] Hiroshi Ishii,et al. Emerging frameworks for tangible user interfaces , 2000, IBM Syst. J..
[47] Lawrence G. Roberts,et al. ALOHA packet system with and without slots and capture , 1975, CCRV.
[48] Hiroshi Ishii,et al. Bricks: laying the foundations for graspable user interfaces , 1995, CHI '95.
[49] Neil Gershenfeld,et al. An installation of interactive furniture , 2000, IBM Syst. J..
[50] Richard A. Bolt,et al. “Put-that-there”: Voice and gesture at the graphics interface , 1980, SIGGRAPH '80.
[51] L. Manovich,et al. The language of new media , 2001 .
[52] Tom Standage. The Turk: The Life and Times of the Famous Eighteenth-Century Chess-Playing Machine , 2002 .
[53] Andrew Lippman,et al. Movie-maps: An application of the optical videodisc to computer graphics , 1980, SIGGRAPH '80.
[54] Ben Shneiderman,et al. Designing the User Interface: Strategies for Effective Human-Computer Interaction , 1998 .
[55] Hiroshi Ishii,et al. The metaDESK: models and prototypes for tangible user interfaces , 1997, UIST '97.
[56] Hobart R. Everett,et al. Sensors for Mobile Robots: Theory and Application , 1995 .
[57] Mitchel Resnick,et al. The Computer Clubhouse: Preparing for Life in a Digital World , 1996, IBM Syst. J..
[58] G. G. Stokes. "J." , 1890, The New Yale Book of Quotations.
[59] Tom Rodden,et al. At home with the technology: an ethnographic study of a set-top-box trial , 1999, TCHI.
[60] Frédéric Vernier,et al. Personal digital historian: story sharing around the table , 2003, INTR.
[61] Stefan Agamanolis,et al. Synergistic storyscapes and constructionist cinematic sharing , 2000, IBM Syst. J..
[62] Hiroshi Ishii,et al. Sensetable: a wireless object tracking platform for tangible user interfaces , 2001, CHI.
[63] 金子 進. Coordinate input apparatus and a coordinate input system , 2006 .
[64] M. Fink,et al. Time-reversed Lamb waves , 1998, IEEE Transactions on Ultrasonics, Ferroelectrics and Frequency Control.
[65] Ali Mazalek,et al. A tangible platform for documenting experiences and sharing multimedia stories , 2003, ETP '03.
[66] Hiroshi Ishii,et al. Audiopad: A Tag-based Interface for Musical Performance , 2002, NIME.
[67] Darren Leigh,et al. DiamondTouch: a multi-user touch technology , 2001, UIST '01.