RECENT DEVELOPMENTS IN PWSYNTH
暂无分享,去创建一个
[1] James McCartney. Continued Evolution of the SuperCollider Real Time Synthesis Environment , 1998, ICMC.
[2] Mika Kuuskankare,et al. PWGL: A Novel Visual Language based on Common Lisp, CLOS and OpenGL , 2002, ICMC.
[3] Cumhur Erkut,et al. Methods for Modeling Realistic Playing in Acoustic Guitar Synthesis , 2001, Computer Music Journal.
[4] Ross Bencina,et al. PortAudio - an Open Source Cross Platform Audio API , 2001, ICMC.
[5] Mikael Laurson,et al. PatchWork : a visual programming language and some musical applications , 1996 .
[6] Victor Lazzarini,et al. AUDIO SIGNAL PROCESSING AND OBJECT-ORIENTED SYSTEMS , 2002 .
[7] Cumhur Erkut,et al. Commuted Waveguide Synthesis of the Clavichord , 2003, Computer Music Journal.
[8] Mika Kuuskankare,et al. PWSynth: A Lisp-based Bridge between Computer Assisted Composition and Model Based Synthesis , 2001, ICMC.
[9] Ville Pulkki,et al. Virtual Sound Source Positioning Using Vector Base Amplitude Panning , 1997 .
[10] Matthew Wright,et al. Open SoundControl: A New Protocol for Communicating with Sound Synthesizers , 1997, ICMC.
[11] Jean-Marc Jot,et al. Efficient models for reverberation and distance rendering in computer music and virtual audio reality , 1997, ICMC.