Algebraization and Optimization of Networked Evolutionary Boxed Pig Games with Passive Reward and Punishment

[1]  Daizhan Cheng,et al.  Semi-tensor product approach to networked evolutionary games , 2014 .

[2]  Daizhan Cheng,et al.  On finite potential games , 2014, Autom..

[3]  Daizhan Cheng,et al.  Controllability and observability of Boolean control networks , 2009, Autom..

[4]  Daizhan Cheng,et al.  Analysis and Control of Boolean Networks , 2011 .

[5]  Yuzhen Wang,et al.  Formulation and optimization control of a class of networked evolutionary games with switched topologies , 2016 .

[6]  F. Alsaadi,et al.  Semi-tensor product method to a class of event-triggered control for finite evolutionary networked games , 2017 .

[7]  Zhen Wang,et al.  Impact of Social Punishment on Cooperative Behavior in Complex Networks , 2013, Scientific Reports.

[8]  Daizhan Cheng,et al.  Modeling, Analysis and Control of Networked Evolutionary Games , 2015, IEEE Transactions on Automatic Control.

[9]  J. Nash Equilibrium Points in N-Person Games. , 1950, Proceedings of the National Academy of Sciences of the United States of America.

[10]  N. Johnson,et al.  Cooperative behavior in evolutionary snowdrift game with bounded rationality , 2009 .

[11]  Shihua Fu,et al.  A Matrix Approach to the Analysis and Control of Networked Evolutionary Games with Bankruptcy Mechanism , 2017 .

[12]  Yuzhen Wang,et al.  Algebraic formulation and strategy optimization for a class of evolutionary networked games via semi-tensor product method , 2013, Autom..

[13]  M. Nowak,et al.  Evolutionary games and spatial chaos , 1992, Nature.

[14]  Daizhan Cheng,et al.  A Survey on Semi-Tensor Product of Matrices , 2007, J. Syst. Sci. Complex..

[15]  Haitao Li,et al.  A Semi‐Tensor Product Approach to Pseudo‐Boolean Functions with Application to Boolean Control Networks , 2014 .

[16]  Yuzhen Wang,et al.  Minimum‐Time State Feedback Stabilization of Constrained Boolean Control Networks , 2016 .