Kinect Control of a Quadrotor UAV

The work presented here covers the gesture based control of a quadroter helicopter and compares its advantages and disadvantages to traditional control methods. The particular focus of this study was to create a control system that was intuitive to even the most novice users, unlike many dual analog stick based remotes that are difficult for users to master. Microsoft’s Kinect camera for the XBOX gaming platform transmitted the movements of users to a JRC 3D 4CH RC Sky Walker 2.4GHz Quadcopter. Keywords— gesture-control, quadcopter, Microsoft Kinect, UAV, user interfaces

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