Force-Based Foot Gesture Navigation in Virtual Reality
暂无分享,去创建一个
[1] Desney S. Tan,et al. Enhancing input on and above the interactive surface with muscle sensing , 2009, ITS '09.
[2] Max Mühlhäuser,et al. Podoportation: Foot-Based Locomotion in Virtual Reality , 2020, CHI.
[3] Frits H. Post,et al. Using the Wii Balance Board#8482; as a low-cost VR interaction device , 2008, VRST '08.
[4] Eric D. Ragan,et al. Questioning naturalism in 3D user interfaces , 2012, CACM.
[5] Bong-Soo Sohn,et al. Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual Environments , 2018, Mob. Inf. Syst..
[6] Robert J. Teather,et al. Evaluating discrete viewpoint control to reduce cybersickness in virtual reality , 2020, Virtual Reality.
[7] Vincent Becker,et al. Touchsense: classifying finger touches and measuring their force with an electromyography armband , 2018, UbiComp.
[8] Enrico Rukzio,et al. Virtual Muscle Force: Communicating Kinesthetic Forces Through Pseudo-Haptic Feedback and Muscle Input , 2019, UIST.
[9] Betsy Williams Sanders,et al. Evaluating the effects of four VR locomotion methods: joystick, arm-cycling, point-tugging, and teleporting , 2018, SAP.
[10] Benjamin Bolte,et al. The Jumper Metaphor: An Effective Navigation Technique for Immersive Display Setups , 2011 .