Integrating algebra, geometry, music, 3D art, and technology using emoticoding
暂无分享,去创建一个
[1] Cheng-Chih Wu,et al. A Recommended ICT Curriculum for K-12 Education , 2014, 2014 International Conference on Teaching and Learning in Computing and Engineering.
[2] Saad Harous,et al. Towards an innovative computer science & technology curriculum in UAE public schools system , 2016, 2016 IEEE Global Engineering Education Conference (EDUCON).
[3] Carmen Morgado,et al. A structured approach to problem solving in CS1 , 2012, ITiCSE '12.
[4] David J. Malan,et al. Scratch for budding computer scientists , 2007, SIGCSE.
[5] Francisco J. García-Peñalvo,et al. A survey of resources for introducing coding into schools , 2016, TEEM.
[6] John Maloney,et al. Alice, Greenfoot, and Scratch -- A Discussion , 2010, TOCE.
[7] Tebring Daly. Minimizing to maximize: an initial attempt at teaching introductory programming using Alice , 2011 .
[8] Kirsti Ala-Mutka,et al. A study of the difficulties of novice programmers , 2005, ITiCSE '05.
[9] Angelos Barmpoutis,et al. Assessing the Effectiveness of Emoticon-Like Scripting in Computer Programming , 2017 .
[10] R. A. Buckingham. The Computer in the University , 1965, Comput. J..
[11] Michael S. Horn,et al. Tangible programming in the classroom with tern , 2007, CHI Extended Abstracts.
[12] Angelos Barmpoutis,et al. Name Tags and Pipes: Assessing the Role of Metaphors in Students’ Early Exposure to Computer Programming Using Emoticoding , 2018 .
[13] Arnan Sipitakiat,et al. Robo-Blocks: designing debugging abilities in a tangible programming system for early primary school children , 2012, IDC '12.
[14] Jason Freeman,et al. EarSketch: A Web-based Environment for Teaching Introductory Computer Science Through Music Remixing , 2015, SIGCSE.