Participating-Domain Segmentation Based Server Selection Scheme for Real-Time Interactive Communication

This paper proposes an efficient server selection scheme in successive participation scenario with participating-domain segmentation. The scheme is utilized by distributed processing systems for real-time interactive communication to suppress the communication latency of awide-area network. In the proposed scheme, users participate for server selection one after another. The proposed scheme determines a recommended server, and a new user selects the recommended server first. Before each user participates, the recommended servers are determined assuming that users exist in the considered regions. A recommended server is determined for each divided region to minimize the latency. The new user selects the recommended available server, where the user is located. We formulate an integer linear programming problem to determine the recommended servers. Numerical results indicate that, at the cost additional computation, the proposed scheme offers smaller latency than the conventional scheme. We investigate different policies to divide the users’ participation for the recommended server finding process in the proposed scheme. key words: real-time application, distributed processing, edge computing, successive participation, domain partitioning

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