Belief base merging as a game

We propose in this paper a new family of belief merging operators, that is based on a game between sources : until a coherent set of sources is reached, at each round a contest is organized to find out the weakest sources, then those sources has to concede (weaken their point of view). This idea leads to numerous new interesting operators (depending of the exact meaning of “weakest” and “concede”, that gives the two parameters for this family) and opens new perspectives for belief merging. Some existing operators are also recovered as particular cases. Those operators can be seen as a special case of Booth's Belief Negotiation Models [BOO 02], but the achieved restriction forms a consistent family of merging operators that worths to be studied on its own.

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