BodyFusion: Real-Time Capture of Human Motion and Surface Geometry Using a Single Depth Camera
暂无分享,去创建一个
Tao Yu | Qionghai Dai | Yuan Dong | Yebin Liu | Jianguo Li | Jianhui Zhao | Kaiwen Guo | Feng Xu | Zhaoqi Su | Qionghai Dai | Jianguo Li | Jianhui Zhao | Tao Yu | Yebin Liu | F. Xu | Kaiwen Guo | Zhaoqi Su | Yuan Dong
[1] Pushmeet Kohli,et al. Fusion4D , 2016, ACM Trans. Graph..
[2] Qionghai Dai,et al. Performance Capture of Interacting Characters with Handheld Kinects , 2012, ECCV.
[3] M. Pauly,et al. Embedded deformation for shape manipulation , 2007, SIGGRAPH 2007.
[4] Jinxiang Chai,et al. Accurate realtime full-body motion capture using a single depth camera , 2012, ACM Trans. Graph..
[5] Hans-Peter Seidel,et al. Fast articulated motion tracking using a sums of Gaussians body model , 2011, 2011 International Conference on Computer Vision.
[6] Jovan Popovic,et al. Automatic rigging and animation of 3D characters , 2007, ACM Trans. Graph..
[7] Joris De Schutter,et al. An adaptable system for RGB-D based human body detection and pose estimation , 2014, J. Vis. Commun. Image Represent..
[8] Leonidas J. Guibas,et al. Robust single-view geometry and motion reconstruction , 2009, ACM Trans. Graph..
[9] Andrew W. Fitzgibbon,et al. 3D scanning deformable objects with a single RGBD sensor , 2015, 2015 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[10] Kun Zhou,et al. 3D shape regression for real-time facial animation , 2013, ACM Trans. Graph..
[11] Hao Li,et al. Global Correspondence Optimization for Non‐Rigid Registration of Depth Scans , 2008, Comput. Graph. Forum.
[12] Michael J. Black,et al. Coregistration: Simultaneous Alignment and Modeling of Articulated 3D Shape , 2012, ECCV.
[13] Craig Gotsman,et al. Articulated Object Reconstruction and Markerless Motion Capture from Depth Video , 2008, Comput. Graph. Forum.
[14] Jonathan T. Barron,et al. 3D self-portraits , 2013, ACM Trans. Graph..
[15] Hans-Peter Seidel,et al. Markerless motion capture of interacting characters using multi-view image segmentation , 2011, CVPR 2011.
[16] Yangang Wang,et al. Online modeling for realtime facial animation , 2013, ACM Trans. Graph..
[17] Xiaoyang Liu,et al. Real-Time Geometry, Albedo, and Motion Reconstruction Using a Single RGB-D Camera , 2017, ACM Trans. Graph..
[18] Matthias Zwicker,et al. Global registration of dynamic range scans for articulated model reconstruction , 2011, TOGS.
[19] Matthias Zwicker,et al. Range Scan Registration Using Reduced Deformable Models , 2009, Comput. Graph. Forum.
[20] Dieter Fox,et al. DynamicFusion: Reconstruction and tracking of non-rigid scenes in real-time , 2015, 2015 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[21] Christian Theobalt,et al. On-set performance capture of multiple actors with a stereo camera , 2013, ACM Trans. Graph..
[22] Hans-Peter Seidel,et al. Motion capture using joint skeleton tracking and surface estimation , 2009, 2009 IEEE Conference on Computer Vision and Pattern Recognition.
[23] Charles T. Loop,et al. Holoportation: Virtual 3D Teleportation in Real-time , 2016, UIST.
[24] Andrew W. Fitzgibbon,et al. Real-time non-rigid reconstruction using an RGB-D camera , 2014, ACM Trans. Graph..
[25] Bodo Rosenhahn,et al. Multisensor-fusion for 3D full-body human motion capture , 2010, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[26] Wojciech Matusik,et al. Articulated mesh animation from multi-view silhouettes , 2008, ACM Trans. Graph..
[27] Huamin Wang,et al. Modeling deformable objects from a single depth camera , 2009, 2009 IEEE 12th International Conference on Computer Vision.
[28] Richard M. Murray,et al. A Mathematical Introduction to Robotic Manipulation , 1994 .
[29] Qionghai Dai,et al. Robust Non-rigid Motion Tracking and Surface Reconstruction Using L0 Regularization , 2015, 2015 IEEE International Conference on Computer Vision (ICCV).
[30] Hans-Peter Seidel,et al. Animation cartography—intrinsic reconstruction of shape and motion , 2012, TOGS.
[31] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[32] Michael J. Black,et al. Detailed Full-Body Reconstructions of Moving People from Monocular RGB-D Sequences , 2015, 2015 IEEE International Conference on Computer Vision (ICCV).
[33] Günther Greiner,et al. Reconstructing Animated Meshes from Time‐Varying Point Clouds , 2008, Comput. Graph. Forum.
[34] Toby Sharp,et al. Real-time human pose recognition in parts from single depth images , 2011, CVPR.
[35] Marc Levoy,et al. A volumetric method for building complex models from range images , 1996, SIGGRAPH.
[36] Marc Levoy,et al. Efficient variants of the ICP algorithm , 2001, Proceedings Third International Conference on 3-D Digital Imaging and Modeling.
[37] Ruigang Yang,et al. Real-Time Simultaneous Pose and Shape Estimation for Articulated Objects Using a Single Depth Camera , 2016, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[38] Jan Bender,et al. Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications , 2013, Comput. Graph. Forum.
[39] Chen Qian,et al. Realtime and Robust Hand Tracking from Depth , 2014, 2014 IEEE Conference on Computer Vision and Pattern Recognition.
[40] Antonis A. Argyros,et al. Efficient model-based 3D tracking of hand articulations using Kinect , 2011, BMVC.
[41] Hans-Peter Seidel,et al. Efficient reconstruction of nonrigid shape and motion from real-time 3D scanner data , 2009, TOGS.
[42] Daniel Cohen-Or,et al. Space-time surface reconstruction using incompressible flow , 2008, ACM Trans. Graph..
[43] Leonidas J. Guibas,et al. Dynamic geometry registration , 2007, Symposium on Geometry Processing.
[44] Olivier Dionne,et al. Geodesic voxel binding for production character meshes , 2013, SCA '13.
[45] Matthias Nießner,et al. VolumeDeform: Real-Time Volumetric Non-rigid Reconstruction , 2016, ECCV.