The Impact of Rewards and Trait Reward Responsiveness on Player Motivation
暂无分享,去创建一个
Daniel M. Johnson | Leanne Hides | Cody Phillips | Madison Klarkowski | Daniel Johnson | Melanie Jade White | Cody J. Phillips | L. Hides | M. White | Madison Klarkowski
[1] J. Cameron,et al. Reinforcement, Reward, and Intrinsic Motivation: A Meta-Analysis , 1994 .
[2] Gilad Ravid,et al. Personality Based Gamification: How Different Personalities perceive Gamification , 2014, ECIS.
[3] Katie Salen,et al. Rules of play: game design fundamentals , 2003 .
[4] Neal Hallford,et al. Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games , 2001 .
[5] C. B. Ferster,et al. Schedules of reinforcement , 1957 .
[6] W D Pierce,et al. Pervasive negative effects of rewards on intrinsic motivation: The myth continues , 2001, The Behavior analyst.
[7] Stoyan R. Stoyanov,et al. Gamification for health and wellbeing: A systematic review of the literature , 2016, Internet interventions.
[8] Scott Nicholson. Strategies for Meaningful Gamification : Concepts behind Transformative Play and Participatory Museums , 2012 .
[9] E. Deci,et al. A meta-analytic review of experiments examining the effects of extrinsic rewards on intrinsic motivation. , 1999, Psychological bulletin.
[10] Heinz Mandl,et al. How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction , 2017, Comput. Hum. Behav..
[11] Regan L. Mandryk,et al. Fostering Intrinsic Motivation through Avatar Identification in Digital Games , 2016, CHI.
[12] Hao Wang,et al. Game reward systems: Gaming experiences and social meanings , 2011, DiGRA Conference.
[13] Floyd C. Mace,et al. Schedules of reinforcement , 2011 .
[14] J. W. Getzels,et al. Discovery-oriented behavior and the originality of creative products: a study with artists. , 1971, Journal of personality and social psychology.
[15] B. Skinner,et al. The Behavior of Organisms: An Experimental Analysis , 2016 .
[16] Scott Nicholson,et al. Two paths to motivation through game design elements: Reward-based gamification and meaningful gamification , 2013 .
[17] Terry E. Duncan,et al. Psychometric properties of the Intrinsic Motivation Inventory in a competitive sport setting: a confirmatory factor analysis. , 1989, Research quarterly for exercise and sport.
[18] C. Carver,et al. Behavioral inhibition, behavioral activation, and affective responses to impending reward and punishment: The BIS/BAS Scales , 1994 .
[19] Juho Hamari,et al. Player Types: A Meta-synthesis , 2014, Trans. Digit. Games Res. Assoc..
[20] Peta Wyeth,et al. Redefining Videogame Reward Types , 2015, OZCHI.
[21] S. Rafaeli,et al. Studying Gamification: The Effect of Rewards and Incentives on Motivation , 2015 .
[22] E. Deci,et al. Facilitating internalization: the self-determination theory perspective. , 1994, Journal of personality.
[23] Mihaly Csikszentmihalyi,et al. An Exploratory Model of Play , 1971 .
[24] E. Deci. Effects of Externally Mediated Rewards on Intrinsic Motivation. , 1971 .
[25] Amon Rapp,et al. From Games to Gamification: A Classification of Rewards in World of Warcraft for the Design of Gamified Systems , 2017 .
[26] Andrew K. Przybylski,et al. The Motivational Pull of Video Games: A Self-Determination Theory Approach , 2006 .
[27] Peta Wyeth,et al. Videogame reward types , 2013, Gamification.
[28] Peta Wyeth,et al. Operationalising and Evaluating Sub-Optimal and Optimal Play Experiences through Challenge-Skill Manipulation , 2016, CHI.
[29] Alexandre N. Tuch,et al. Towards understanding the effects of individual gamification elements on intrinsic motivation and performance , 2017, Comput. Hum. Behav..
[30] R. Hari,et al. Just watching the game ain't enough: striatal fMRI reward responses to successes and failures in a video game during active and vicarious playing , 2013, Front. Hum. Neurosci..
[31] Stephen Hancocks,et al. Self determination , 2014, BDJ.
[32] Juho Hamari,et al. Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification , 2014, 2014 47th Hawaii International Conference on System Sciences.
[33] Edward L. Deci,et al. Intrinsic Motivation and Self-Determination in Human Behavior , 1975, Perspectives in Social Psychology.
[34] Maria Adler,et al. Science and human behavior , 2017 .
[35] Peta Wyeth,et al. Psychophysiology of Challenge in Play: EDA and Self-Reported Arousal , 2016, CHI Extended Abstracts.
[36] Karen Grace-Martin,et al. Data analysis with SPSS , 1998 .
[37] Zakkoyya H. Lewis,et al. What's the Point?: A Review of Reward Systems Implemented in Gamification Interventions. , 2016, Games for health journal.
[38] Christopher R. Madan,et al. Toward a common theory for learning from reward, affect, and motivation: the SIMON framework , 2013, Front. Syst. Neurosci..
[39] Karolien Poels,et al. Playability and player experience research , 2009 .
[40] Tomek Strzalkowski,et al. We don't need no stinkin' badges: The impact of reward features and feeling rewarded in educational games , 2015, Comput. Hum. Behav..