Authoring as acting : exploring embodied interaction in game authoring environments for children

Digital technology is playing an increasingly important role in our lives. Software has become indispensable and pervasive in a relatively short period of time. In education, digital technology has the potential to support the acquisition of several skills: logical reasoning, teamwork, narrative and literacy among them. Computer programming has long been believed to help improve logical reasoning and lately, interacting with multimedia applications [8] and playing and creating 3D computer games [38] have been suggested as activities that can support the development of narrative and literacy skills.

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