Procedural Modelling Methodology Overview
暂无分享,去创建一个
[1] Rafael Bidarra,et al. Generating Consistent Buildings: A Semantic Approach for Integrating Procedural Techniques , 2011, IEEE Transactions on Computational Intelligence and AI in Games.
[2] Abdallah Shami,et al. A Novel Algorithm for Real-time Procedural Generation of Building Floor Plans , 2012, ArXiv.
[3] Ben Shneiderman,et al. Tree-maps: a space-filling approach to the visualization of hierarchical information structures , 1991, Proceeding Visualization '91.
[4] Christophe Nicolle,et al. Merging BIM and GIS using ontologies application to urban facility management in ACTIVe3D , 2014, Comput. Ind..
[5] Vladlen Koltun,et al. Computer-generated residential building layouts , 2010, SIGGRAPH 2010.
[6] Pascal Mueller,et al. Rome Reborn 2.0: A Case Study of Virtual City Reconstruction Using Procedural Modeling Techniques , 2009 .
[7] Fernando Marson,et al. Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm , 2010, Int. J. Comput. Games Technol..
[8] Rafael Bidarra,et al. A Constrained Growth Method for Procedural Floor Plan Generation , 2010 .
[9] Karl-Heinz Häfele,et al. OGC City Geography Markup Language (CityGML) Encoding Standard , 2012 .
[10] Stéphane Galland,et al. An ontology-based metamodel for multiagent-based simulations , 2014, Simul. Model. Pract. Theory.
[11] Alan Chalmers,et al. Incorporating legal rules on procedural house generation , 2008, SCCG.
[12] Prosenjit Bose,et al. Lazy Generation of Building Interiors in Realtime , 2006, 2006 Canadian Conference on Electrical and Computer Engineering.
[13] Sven Havemann,et al. A GML shape grammar for semantically enriched 3D building models , 2010, Comput. Graph..
[14] Jess Martin,et al. Algorithmic Beauty of Buildings Methods for Procedural Building Generation , 2005 .
[15] Pierre Poulin,et al. Component-based modeling of complete buildings , 2011, Graphics Interface.