Understanding the Practices and the Products of Creativity: Making and Tinkering Family Program at Informal Learning Environments
暂无分享,去创建一个
[1] Aditya Johri,et al. The Socio-Materiality of Learning Practices and Implications for the Field of Learning Technology. , 2011 .
[2] Austin Henderson,et al. Interaction Analysis: Foundations and Practice , 1995 .
[3] Heather Toomey Zimmerman,et al. Collaborative Argumentation During a Making and Tinkering Afterschool Program With Squishy Circuits , 2017, CSCL.
[4] Donald A. Schön. Designing as reflective conversation with the materials of a design situation , 1992, Knowl. Based Syst..
[5] Paula Hooper,et al. Tinkering , Learning & Equity in the After-School Setting , 2013 .
[6] Ricarose Roque. Family Creative Learning , 2016 .
[7] Philip Bell,et al. Parents, Science, and Interest , 2010 .
[8] C. Cunningham,et al. Epistemic Practices of Engineering for Education. , 2017 .
[9] V. Glăveanu,et al. What Can Be Done with an Egg? Creativity, Material Objects, and the Theory of Affordances. , 2012 .
[10] Angela Calabrese Barton,et al. The Makerspace Movement: Sites of Possibilities for Equitable Opportunities to Engage Underrepresented Youth in STEM , 2017, Teachers College Record: The Voice of Scholarship in Education.
[11] Francis K. H. Quek,et al. Studying medium effects on children's creative processes , 2011, C&C '11.
[12] Tim Ingold,et al. The textility of making , 2010 .
[13] G. Hein. Learning Science in Informal Environments: People, Places, and Pursuits , 2009 .
[14] K. Sawyer. Extending Sociocultural Theory to Group Creativity , 2012 .
[15] Joshua P. Gutwill,et al. Research to Practice: Observing Learning in Tinkering Activities , 2015 .
[16] Sue Allen,et al. Looking for Learning in Visitor Talk: A Methodological Exploration , 2003 .
[17] Marcelo Worsley,et al. Children Are Not Hackers: Building a Culture of Powerful Ideas, Deep Learning, and Equity in the Maker Movement. , 2016 .
[18] M. Resnick,et al. Designing for Tinkerability , 2013 .
[19] Brian P. Bailey,et al. Share Once or Share Often?: Exploring How Designers Approach Iteration in a Large Online Community , 2017, Creativity & Cognition.
[20] K. Crowley,et al. Learning to Make in the Museum : The Role of Maker Educators , 2016 .
[21] Heather Toomey Zimmerman,et al. Towards a Stronger Conceptualization of the Maker Mindset: A Case Study of an After school Program with Squishy Circuits , 2017, FabLearn.
[22] Steven M. Smith,et al. Metrics for measuring ideation effectiveness , 2003 .
[23] Francis K. H. Quek,et al. The effects of physicality on the child's imagination , 2013, Creativity & Cognition.
[24] Dale Dougherty,et al. The Maker Mindset , 2013 .
[25] Francis K. H. Quek,et al. Exploring Performative Authoring as a Story Creation Approach for Children , 2014, ICIDS.
[26] Scarlett R. Miller,et al. Does Designing for Additive Manufacturing Help Us Be More Creative? An Exploration in Engineering Design Education , 2017 .
[27] Breanne K. Litts. Resources, facilitation, and partnerships: three design considerations for youth makerspaces , 2015, IDC.
[28] Erin A. Jant,et al. Conversation and Object Manipulation Influence Children's Learning in a Museum Hands-on Learning and Transfer , 2022 .
[29] Dilafruz R. Williams. Book Review of, Design, Make, Play: Growing the Next Generation of STEM Innovators , 2015 .
[30] W. Orlikowski. Sociomaterial Practices: Exploring Technology at Work , 2007 .
[31] Philip Bell,et al. Understanding the Cultural Foundations of Children's Biological Knowledge: Insights from Everyday Cognition Research , 2006, ICLS.
[32] Francis K. H. Quek,et al. Things to imagine with: designing for the child's creativity , 2013, IDC.
[33] Lisa Brahms,et al. Making as a Learning Process: Identifying and Supporting Family Learning in Informal Settings , 2014 .
[34] Aditya Johri,et al. Situated Engineering Learning: Bridging Engineering Education Research and the Learning Sciences , 2011 .
[35] Krzysztof Z. Gajos,et al. Semantically Far Inspirations Considered Harmful?: Accounting for Cognitive States in Collaborative Ideation , 2017, Creativity & Cognition.
[36] Lee Martin,et al. Making as a Pathway to Engineering and Design , 2016 .
[37] R. Benjamin Shapiro,et al. The Discourse of Creative Problem Solving in Childhood Engineering Education , 2014, ICLS.
[38] Erica Halverson,et al. The Maker Movement in Education , 2014, Oxford Research Encyclopedia of Education.
[39] Doris B. Ash. Dialogic inquiry in life science conversations of family groups in a museum , 2003 .
[40] Sue Allen,et al. Creating a Program to Deepen Family Inquiry at Interactive Science Exhibits , 2009 .
[41] Mike Petrich,et al. Learning Through STEM-Rich Tinkering: Findings From a Jointly Negotiated Research Project Taken Up in Practice , 2015 .
[42] R. Sawyer,et al. Distributed creativity: How collective creations emerge from collaboration. , 2009, Psychology of Aesthetics, Creativity, and the Arts.
[43] Gregoris Mentzas,et al. A Playful Affinity Space for Creative Research , 2015, Creativity & Cognition.
[44] K. Squire,et al. Design-Based Research: Putting a Stake in the Ground , 2004 .
[45] Elizabeth M. Starkey,et al. Abandoning creativity: The evolution of creative ideas in engineering design course projects , 2016 .
[46] Philip Bell,et al. Family sense‐making practices in science center conversations , 2010 .