massMobile: towards a flexible framework for large-scale participatory collaborations in live performances

[1]  Steven M. Seitz,et al.  Techniques for interactive audience participation , 2002, Proceedings. Fourth IEEE International Conference on Multimodal Interfaces.

[2]  Jason Freeman,et al.  Soundscape Composition and Field Recording as a Platform for Collaborative Creativity , 2011, Organised Sound.

[3]  Javier Jaimovich,et al.  The Emotion in Motion Experiment: Using an Interactive Installation as a Means for Understanding Emotional Response to Music , 2012, NIME.

[4]  Kevin C. Baird,et al.  Real-Time Generation of Music Notation via Audience Interaction Using Python and GNU Lilypond , 2005, NIME.

[5]  Haeyoung Kim Moori: interactive audience participatory audio-visual performance , 2011, C&C '11.

[6]  lvaro Barbosa,et al.  Displaced Soundscapes: A Survey of Network Systems for Music and Sonic Art Creation , 2003, Leonardo Music Journal.

[7]  John P. Young Networked music: bridging real and virtual space , 2001 .

[8]  Yvonne Rogers,et al.  Post-it note art: evaluating public creativity at a user generated art installation , 2011, C&C '11.

[9]  Joseph A. Paradiso,et al.  An Interactive Music Environment for Large Groups with Giveaway Wireless Motion Sensors , 2007, Computer Music Journal.

[10]  Phil Burk Jammin' on the Web - a new Client/Server Architecture for Multi-User Musical Performance , 2000, ICMC.

[11]  George E. Lewis Too Many Notes: Computers, Complexity and Culture in Voyager , 2000, Leonardo Music Journal.

[12]  Cherrill P. Heaton,et al.  Air ball: Spontaneous large‐group precision chanting , 1992 .

[13]  Golan Levin A Personal Chronology of Audiovisual Systems Research , 2005, NIME.

[14]  Ge Wang,et al.  Designing Smule's Ocarina: The iPhone's Magic Flute , 2009, NIME.

[15]  Kajal T. Claypool,et al.  Latency and player actions in online games , 2006, CACM.

[16]  Jason Freeman,et al.  Web-based collaboration, live musical performance and open-form scores , 2010 .

[17]  Luke Dahl,et al.  TweetDreams: Making Music with the Audience and the World using Real-time Twitter Data , 2011, NIME.

[18]  Jason Freeman,et al.  Extreme Sight-Reading, Mediated Expression, and Audience Participation: Real-Time Music Notation in Live Performance , 2008, Computer Music Journal.

[19]  Ge Wang,et al.  Audience-Participation Techniques Based on Social Mobile Computing , 2011, ICMC.