CZLoD: A psychophysical approach for 3D tele-immersive video
暂无分享,去创建一个
[1] Takeo Kanade,et al. Virtualized Reality: Constructing Virtual Worlds from Real Scenes , 1997, IEEE Multim..
[2] Ruzena Bajcsy,et al. High-Quality Visualization for Geographically Distributed 3-D Teleimmersive Applications , 2011, IEEE Transactions on Multimedia.
[3] Markus H. Gross,et al. 3D video fragments: dynamic point samples for real-time free-viewpoint video , 2004, Comput. Graph..
[4] Ronald A. Rensink,et al. Change blindness: past, present, and future , 2005, Trends in Cognitive Sciences.
[5] Ruzena Bajcsy,et al. Color-plus-depth level-of-detail in 3D tele-immersive video: a psychophysical approach , 2011, MM '11.
[6] Nick Holliman. Review of "Level of detail for 3D graphics" by David Luebke, Martin Reddy, Jonathan D. Cohen, Amitabh Varshney, Benjamin Watson, and Robert Heubner. Morgan Kaufmann , 2003 .
[7] Margaret H. Pinson,et al. Comparing subjective video quality testing methodologies , 2003, Visual Communications and Image Processing.
[8] Valentin S. Kisimov,et al. Video Acceptability and Frame Rate , 1995, IEEE Multim..
[9] Bernd Hamann,et al. A methodology for remote virtual interaction in teleimmersive environments , 2010, MMSys '10.
[10] Xin Wang,et al. Evaluating the Usability of an Auto-stereoscopic Display , 2007, HCI.
[11] Jonathan D. Cohen,et al. Level of Detail for 3D Graphics , 2012 .
[12] Mtm Marc Lambooij,et al. Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review , 2009 .
[13] Avideh Zakhor,et al. Effects of temporal jitter on video quality: assessment using psychophysical and computational modeling methods , 1998, Electronic Imaging.
[14] Richard M. Murray,et al. Feedback Systems An Introduction for Scientists and Engineers , 2007 .
[15] Ralf Steinmetz,et al. Human Perception of Jitter and Media Synchronization , 1996, IEEE J. Sel. Areas Commun..
[16] Ketan Mayer-Patel,et al. A Mechanism for TCP-Friendly Transport-Level Protocol Coordination , 2002, USENIX Annual Technical Conference, General Track.
[17] Sandra Hirche,et al. Haptic Data Compression and Communication , 2011, IEEE Signal Processing Magazine.
[18] Ruzena Bajcsy,et al. Towards Multi-Site Collaboration in 3D Tele-Immersive Environments , 2008, 2008 The 28th International Conference on Distributed Computing Systems.
[19] Ruigang Yang,et al. 3D Tele-Collaboration Over Internet2 , 2002 .
[20] Sugato Chakravarty,et al. Methodology for the subjective assessment of the quality of television pictures , 1995 .
[21] Takeo Kanade,et al. Constructing virtual worlds using dense stereo , 1998, Sixth International Conference on Computer Vision (IEEE Cat. No.98CH36271).
[22] Warnakulasuriya Anil Chandana Fernando,et al. 3D video assessment with Just Noticeable Difference in Depth evaluation , 2010, 2010 IEEE International Conference on Image Processing.
[23] Karen A. F. Copeland. Design and Analysis of Experiments, 5th Ed. , 2001 .
[24] George A. Gescheider,et al. Psychophysics: The Fundamentals , 1997 .
[25] Jonathan Karl Kies,et al. Empirical methods for evaluating video-mediated collaborative work , 1998 .
[26] Indranil Gupta,et al. Towards Multi-Site Collaboration in 3D Tele-Immersive Environments , 2008, ICDCS.
[27] Thomas Malzbender,et al. Understanding performance in coliseum, an immersive videoconferencing system , 2005, TOMCCAP.
[28] O. Braddick,et al. Seeing in Depth , 2008 .
[29] Avideh Zakhor,et al. Effects of Temporal Jitter on Video Quality: Assessment Using Psychophysical Methods , 1998 .
[30] Scot Hacker,et al. MP3: The Definitive Guide , 2000 .
[31] Nobuhiko Kitawaki,et al. Quality requirements for multimedia communication services and terminals-interaction of speech and video delays , 1993, Proceedings of GLOBECOM '93. IEEE Global Telecommunications Conference.
[32] Anil K. Jain,et al. Algorithms for Clustering Data , 1988 .