Augmented Reality and Education: Applications and Potentials
暂无分享,去创建一个
Steve Chi-Yin Yuen | Gallayanee Yaoyuneyong | Erik Johnson | Steve Chi-Yin Yuen | Gallayanee Yaoyuneyong | Erik Johnson
[1] José Luis Lerma,et al. Augmented reality and photogrammetry: A synergy to visualize physical and virtual city environments , 2010 .
[2] F. Liarokapis,et al. Multimedia Augmented Reality Interface for F-Learning (MARIE) , 2002 .
[3] Hiroaki Ogata,et al. Context-aware support for computer-supported ubiquitous learning , 2004, The 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education, 2004. Proceedings..
[4] Dieter Schmalstieg,et al. Mathematics and geometry education with collaborative augmented reality , 2003, Comput. Graph..
[5] Chris Dede,et al. The design of immersive virtual learning environments: Fostering deep understandings of complex scientific knowledge. , 2000 .
[6] Robert Kozma,et al. Innovations in Science and Mathematics Education: Advanced Designs for Technologies of Learning. , 2000 .
[7] Christoph Runde,et al. Optimized Work Flow through VR and AR Technology on Construction Sites , 2011, 2011 15th International Conference on Information Visualisation.
[8] C. Paloc,et al. Online Remeshing for Soft Tissue Simulation in Surgical Training , 2006, IEEE Computer Graphics and Applications.
[9] Jonathan Freeman,et al. A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory , 2001, Presence: Teleoperators & Virtual Environments.
[10] Souheil Soubra,et al. Lifecycle building card: toward paperless and visual lifecycle management tools , 2011, SpringSim.
[11] Woodrow Barfield,et al. Fundamentals of Wearable Computers and Augumented Reality , 2000 .
[12] Constance Steinkuehler,et al. Where Everybody Knows Your (Screen) Name: Online Games as "Third Places" , 2006, DiGRA Conference.
[13] Susan A. Yoon,et al. Developing games and simulations for today and tomorrow’s tech savvy youth , 2005 .
[14] Ricardo Quirós,et al. Collaborative augmented reality for inorganic chemistry education , 2008 .
[15] Jaime Gómez Gil,et al. Design and Implementation of a GPS Guidance System for Agricultural Tractors Using Augmented Reality Technology , 2010, Sensors.
[16] Kasper Hornbæk,et al. Big data from the built environment , 2011, LARGE '11.
[17] Niccholas Rodriguez Vidal,et al. Augmented reality systems for weed economic thresholds applications , 2010 .
[18] Jody Clarke,et al. Emerging Technologies for Collaborative, Mediated, Immersive Learning , 2008 .
[19] N. Navab,et al. Advanced Medical Displays: A Literature Review of Augmented Reality , 2008, Journal of Display Technology.
[20] Zhigeng Pan,et al. A Review on Augmented Reality for Virtual Heritage System , 2009, Edutainment.
[21] G. D. Chen,et al. Ubiquitous learning website: Scaffold learners by mobile devices with information-aware techniques , 2008, Comput. Educ..
[22] Horst W. Haussecker,et al. An Augmented Reality Tourist Guide on Your Mobile Devices , 2010, MMM.
[23] Gwo-Jen Hwang,et al. A context-aware ubiquitous learning environment for conducting complex science experiments , 2009, Comput. Educ..
[24] Charles E. Hughes,et al. Mixed reality in education, entertainment, and training , 2005, IEEE Computer Graphics and Applications.
[25] Rosemary Luckin,et al. “Making it real”: exploring the potential of augmented reality for teaching primary school science , 2006, Virtual Reality.
[26] Phillip S. Dunston,et al. Identification of application areas for Augmented Reality in industrial construction based on technology suitability , 2008 .
[27] Mark Billinghurst,et al. Mobile Architectural Augmented Reality , 2009 .
[28] Fumio Kishino,et al. Augmented reality: a class of displays on the reality-virtuality continuum , 1995, Other Conferences.
[29] Robert Riener,et al. An Augmented Reality Delivery Simulator for Medical Training , 2004 .
[30] R. Welch. Perceptual Modification: Adapting to Altered Sensory Environments , 1978 .
[31] Chris Dede,et al. Planning for Neomillennial Learning Styles , 2005 .
[32] Bruce H. Thomas,et al. First Person Indoor/Outdoor Augmented Reality Application: ARQuake , 2002, Personal and Ubiquitous Computing.
[33] Ronald Azuma,et al. Recent Advances in Augmented Reality , 2001, IEEE Computer Graphics and Applications.
[34] Mary Kalantzis,et al. Ubiquitous learning: An agenda for educational transformation , 2010 .
[35] Mary Kalantzis,et al. New Learning: Contexts – Changing Conditions for Learning , 2008 .
[36] Ivan E. Sutherland,et al. A head-mounted three dimensional display , 1968, AFIPS Fall Joint Computing Conference.
[37] Chris Dede,et al. Multisensory Immersion as a Modeling Environment for Learning Complex Scientific Concepts , 1999 .
[38] M. Savin-Baden. Problem-Based Learning in Higher Education: Untold Stories. , 2000 .
[39] Wookho Son,et al. Efficient mobile museum guidance system using augmented reality , 2008, 2008 IEEE International Symposium on Consumer Electronics.
[40] R. Ewers,et al. Basic research and 12 years of clinical experience in computer-assisted navigation technology: a review. , 2005, International journal of oral and maxillofacial surgery.
[41] Penelope M Sanderson,et al. Monitoring with Head-Mounted Displays in General Anesthesia: A Clinical Evaluation in the Operating Room , 2010, Anesthesia and analgesia.
[42] Horacio Rios,et al. An introduction to Augmented Reality with applications in aeronautical maintenance , 2011, 2011 13th International Conference on Transparent Optical Networks.
[43] Marc M. Sebrechts,et al. HANDBOOK OF VIRTUAL ENVIRONMENTS , 2014 .
[44] Steven K. Feiner,et al. Evaluating the benefits of augmented reality for task localization in maintenance of an armored personnel carrier turret , 2009, 2009 8th IEEE International Symposium on Mixed and Augmented Reality.
[45] Chris Dede,et al. Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning , 2009 .
[46] Agali Mert,et al. Letter to the editor : Presence in virtual environment , 2009 .
[47] P. Milgram,et al. A Taxonomy of Mixed Reality Visual Displays , 1994 .
[48] Hannes Kaufmann,et al. Summary of Usability Evaluations of an Educational Augmented Reality Application , 2007, HCI.
[49] Steve Mann,et al. EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-World Scenes , 2002, Presence: Teleoperators & Virtual Environments.
[50] Chris Dede,et al. Immersive Interfaces for Engagement and Learning , 2009, Science.
[51] Stephen J. H. Yang,et al. Context Aware Ubiquitous Learning Environments for Peer-to-Peer Collaborative Learning , 2006, J. Educ. Technol. Soc..
[52] Jun Hyung Jo,et al. Ubiquitous learning environment: An adaptive teaching system using ubiquitous technology , 2004 .
[53] Susan C Stoddart,et al. Webquest learning as perceived by higher-education learners , 2005 .
[54] Mor Naaman,et al. Playable data: characterizing the design space of game-y infographics , 2011, CHI.
[55] Staffan Björk,et al. Patterns In Game Design , 2004 .
[56] Omolola A. Adedokun,et al. Using Virtual Field Trips to Connect Students with University Scientists: Core Elements and Evaluation of zipTrips™ , 2012 .
[57] J. M. Andújar Márquez,et al. A Pilot Study of the Effectiveness of Augmented Reality to Enhance the Use of Remote Labs in Electrical Engineering Education , 2012 .
[58] Toshio Okamoto,et al. Adaptive multimedia content delivery for context-aware u-learning , 2011, Int. J. Mob. Learn. Organisation.
[59] Ronald Azuma,et al. A Survey of Augmented Reality , 1997, Presence: Teleoperators & Virtual Environments.
[60] Ivan E. Sutherland,et al. The Ultimate Display , 1965 .
[61] Alan B. Craig. Mobile Augmented Reality , 2013 .
[62] Matthias Harders,et al. Multimodal Augmented Reality in Medicine , 2007, HCI.
[63] Luigi di Stefano,et al. Augmented Reality for Aircraft Maintenance Training and Operations Support , 2011, IEEE Computer Graphics and Applications.
[64] Kurt Squire,et al. Environmental Detectives—the development of an augmented reality platform for environmental simulations , 2008 .
[65] Ivan Poupyrev,et al. The MagicBook: a transitional AR interface , 2001, Comput. Graph..
[66] Martin White,et al. Web3D and Augmented Reality to support engineering education , 2004 .
[67] Steve Mann,et al. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer , 2001 .
[68] Thomas C. Reeves,et al. Immersive learning technologies: Realism and online authentic learning , 2007, J. Comput. High. Educ..
[69] Hannes Kaufmann,et al. Collaborative Augmented Reality in Education , 2002 .
[70] Henry Been-Lirn Duh,et al. Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR , 2008, 2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality.
[71] Katherine Blashki,et al. ‘The future is old’: immersive learning with generation Y engineering students , 2007 .