Delivering Real-Time Holographic Video Content With Off-The-Shelf PC Hardware

We present a PC based system to simultaneously compute real-time holographic video content and to serve as a framebuffer to drive a holographic video display. Our system uses only 3 PCs each equipped with an nVidia Quadro FX 3000G video card. It replaces a SGI Onyx and the custom built Cheops Image Processing System that previously served as the platform driving the MIT second-generation Holovideo display. With a prototype content generation implementation, we compute holographic stereograms and update the display at a rate of roughly 2 frames per second. Thesis Supervisor: V. Michael Bove, Jr. Title: Principal Research Scientist

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