An Indexed Bibliography on Computer Animation

Although the computer plays an ever increasing role in animation, the term ¿computer animation¿ is imprecise and sometimes can be misleading, since the computer can play a variety of different roles. A popular and simple way of classifying animation systems is to distinguish between computer-assisted and modeled animation.

[1]  Garland Stern SoftCel - an application of raster scan graphics to conventional cel animation , 1979, SIGGRAPH '79.

[2]  Nicholas Negroponte,et al.  Experiments with computer animation , 1976, SIGGRAPH '76.

[3]  Nelson L. Max ATOMLLL: ATOMS with shading and highlights , 1979, SIGGRAPH '79.

[4]  Kenneth D. Willmert,et al.  Three-dimensional human display model , 1975, SIGGRAPH '75.

[5]  Richard Shoup Color table animation , 1979, SIGGRAPH '79.

[6]  Richard Chuang,et al.  3-D Shaded Computer Animation-Step by Step , 1983, IEEE Computer Graphics and Applications.

[7]  A. Michael Noll,et al.  COMPUTER - GENERATED THREE-DIMENSIONAL MOVIES , 1965 .

[8]  Tom Duff,et al.  Compositing digital images , 1984, SIGGRAPH.

[9]  Takeo Miura,et al.  An application of hybrid curve generation: cartoon animation by electronic computers , 1967, AFIPS '67 (Spring).

[10]  John W. Carr,et al.  Animator: an on-line two-dimensional film animation system , 1971, CACM.

[11]  CatmullEdwin The problems of computer-assisted animation , 1978 .

[12]  Kenneth D. Willmert,et al.  Graphic display of human motion , 1978, ACM '78.

[13]  Nelson L. Max,et al.  Optical printing in computer animation , 1980, SIGGRAPH '80.

[14]  Norman I. Badler,et al.  Decomposition of Three-Dimensional Objects into Spheres , 1979, IEEE Transactions on Pattern Analysis and Machine Intelligence.

[15]  William T. Reeves,et al.  Inbetweening for computer animation utilizing moving point constraints , 1981, SIGGRAPH '81.

[16]  Frederic I. Parke Computer graphic models for the human face , 1979, COMPSAC.

[17]  Parke,et al.  Parameterized Models for Facial Animation , 1982, IEEE Computer Graphics and Applications.

[18]  John Chapman,et al.  The integration of subjective and objective data in the animation of human movement , 1980, SIGGRAPH '80.

[19]  R. Schmacher,et al.  Study for Applying Computer-Generated Images to Visual Simulation: (510842009-001) , 1969 .

[20]  Ronald Baecker,et al.  A conversational extensible system for the animation of shaded images , 1976, SIGGRAPH.

[21]  Frederic I. Parke,et al.  Adaptation of scan and slit-scan techniques to computer animation , 1980, SIGGRAPH '80.

[22]  Stephen W. Smoliar,et al.  A lexical analysis of Labanotation with an associated data structure , 1978, ACM '78.

[23]  Michael J. Potel,et al.  Real-time playback in animation systems , 1977, SIGGRAPH '77.

[24]  Daniel Thalmann,et al.  The Use of High-Level 3-D Graphical Types in the Mira Animation System , 1983, IEEE Computer Graphics and Applications.

[25]  William Thomas Reeves Quantitative representations of complex dynamic shape for motion analysis , 1980 .

[26]  Leslie Mezei,et al.  ARTA, an Interactive Animation System , 1971, IFIP Congress.

[27]  Frederic I. Parke A model for human faces that allows speech synchronized animation , 1975, Comput. Graph..

[28]  Nestor Burtnyk,et al.  Interactive skeleton techniques for enhancing motion dynamics in key frame animation , 1976, Commun. ACM.

[29]  J William,et al.  IEEE Computer Graphics and Applications , 2019, Computer.

[30]  Edwin Catmull,et al.  A system for computer generated movies , 1972, ACM Annual Conference.

[31]  Craig W. Reynolds Computer animation in the world of actors and scripts. , 1978 .

[32]  Frederic I. Parke,et al.  A model for human faces that allows speech synchronized animation , 1974, SIGGRAPH '74.

[33]  Creative Computers , 1968, Nature.

[34]  Kellogg S. Booth,et al.  Techniques for frame buffer animation , 1982 .

[35]  Frederic I. Parke,et al.  A parametric model for human faces. , 1974 .

[36]  Ronald Baecker,et al.  Picture-driven animation , 1899, AFIPS '69 (Spring).

[37]  Craig W. Reynolds Computer animation with scripts and actors , 1982, SIGGRAPH.

[38]  Bruce A. Wallace,et al.  Merging and transformation of raster images for cartoon animation , 1981, SIGGRAPH '81.

[39]  N. Burtnyk,et al.  Computer-Generated Key-Frame Animation , 1971 .

[40]  John Chapman,et al.  Notation of movement with computer assistance , 1978, ACM '78.

[41]  Norman I. Badler,et al.  An architecture for the simulation of human movement , 1978, ACM '78.

[42]  Norman I. Badler,et al.  Temporal scene analysis: conceptual descriptions of object movements. , 1975 .

[43]  J. Citron,et al.  CAMP: computer assisted movie production , 1968, AFIPS '68 (Fall, part II).

[44]  Daniel Thalmann,et al.  Miranim: An Extensible Director-Oriented System for the Animation of Realistic Images , 1985, IEEE Computer Graphics and Applications.

[45]  Norman I. Badler,et al.  Animating facial expressions , 1981, SIGGRAPH '81.

[46]  J. M. Bennett Computers and the Visual Arts , 1971, Aust. Comput. J..

[47]  Chapman,et al.  Aspects of the Kinematic Simulation of Human Movement , 1982, IEEE Computer Graphics and Applications.