Digital Ventriloquism: Giving Voice to Everyday Objects
暂无分享,去创建一个
[1] Kaj Grønbæk,et al. Communicating art through interactive technology: new approaches for interaction design in art museums , 2008, NordiCHI.
[2] Kentaro Ishii,et al. A Navigation System Using Ultrasonic Directional Speaker with Rotating Base , 2007, HCI.
[3] Bhiksha Raj,et al. Ultrasonic Doppler Sensing in HCI , 2012, IEEE Pervasive Computing.
[4] Yasuaki Kakehi,et al. SonalShooter: a spatial augmented reality system using handheld directional speaker with camera , 2011, SIGGRAPH '11.
[5] Mark Weiser,et al. The computer for the 21st Century , 1991, IEEE Pervasive Computing.
[6] D. Miller. Huygens's wave propagation principle corrected. , 1991, Optics letters.
[7] Markus H. Gross,et al. Spatialized audio rendering for immersive virtual environments , 2002, VRST '02.
[8] Chris Harrison,et al. BeamBand: Hand Gesture Sensing with Ultrasonic Beamforming , 2019, CHI.
[9] SubramanianSriram,et al. Rendering volumetric haptic shapes in mid-air using ultrasound , 2014 .
[10] Hirotaka Osawa,et al. Merging Viewpoints of User and Avatar in Automatic Control of Avatar-Mediated Communication , 2013 .
[11] Toshiyuki Kimura,et al. Reproduction of sound radiation directivities of musical instruments by a spherical loudspeaker with multiple transducers , 2010, VRCAI '10.
[12] Antonis A. Argyros,et al. Design and Development of Four Prototype Interactive Edutainment Exhibits for Museums , 2011, HCI.
[13] Kaj Grønbæk,et al. Interactive spatial multimedia for communication of art in the physical museum space , 2008, ACM Multimedia.
[14] Sriram Subramanian,et al. Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion , 2014, CHI.
[15] Dingzeyu Li,et al. Scene-aware audio for 360° videos , 2018, ACM Trans. Graph..
[16] F. Joseph Pompei,et al. Sound from ultrasound : the parametric array as an audible sound source , 2002 .
[17] Chris Harrison,et al. Interferi: Gesture Sensing using On-Body Acoustic Interferometry , 2019, CHI.
[18] Kaj Grønbæk,et al. Designing Playful Interactive Installations for Urban Environments - The SwingScape Experience , 2012, Advances in Computer Entertainment.
[19] Bhiksha Raj,et al. One-handed gesture recognition using ultrasonic Doppler sonar , 2009, 2009 IEEE International Conference on Acoustics, Speech and Signal Processing.
[20] Constantine Stephanidis,et al. Art and Coffee in the Museum , 2015, HCI.
[21] Bogdan Kreczmer. Gestures recognition by using ultrasonic range-finders , 2011, 2011 16th International Conference on Methods & Models in Automation & Robotics.
[22] Nigel Papworth,et al. Using sound to enhance users' experiences of mobile applications , 2012, AM '12.
[23] Sriram Subramanian,et al. UltraHaptics: multi-point mid-air haptic feedback for touch surfaces , 2013, UIST.
[24] Ali Farhadi,et al. You Only Look Once: Unified, Real-Time Object Detection , 2015, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[25] Benjamin B. Bederson,et al. Audio augmented reality: a prototype automated tour guide , 1995, CHI 95 Conference Companion.
[26] Christopher Peter Lueg,et al. Natural interactions between augmented virtual objects , 2011, OZCHI.
[27] Yoichi Ochiai,et al. Sonoliards: Rendering Audible Sound Spots by Reflecting the Ultrasound Beams , 2017, UIST.
[28] Sriram Subramanian,et al. Haptics and Directional Audio Using Acoustic Metasurfaces , 2017, ISS.
[29] Lucy E. Dunne,et al. Tactile distance feedback for firefighters: design and preliminary evaluation of a sensory augmentation glove , 2013, AH.
[30] Yasuaki Kakehi,et al. SteganoSonic: a locally information overlay system using parametric speakers , 2013, SIGGRAPH '13.
[31] James H. Aylor,et al. Computer for the 21st Century , 1999, Computer.
[32] Sriram Subramanian,et al. Rendering volumetric haptic shapes in mid-air using ultrasound , 2014, ACM Trans. Graph..