UDP Packet Transfers on Mobile Handoffs

In wireless UDP data transfers, the handoff is one of the most breaking down things. To polycast multimedia data to several clients a server may connect clients by UDP networks. Mostly, video data must be compressed based on differences between before and next packets. Thus, the packet losses on the video stream may cause the recomposing of video data to be corrupt. This proposal provides simply retransmitting of lost packets according to a sequence and buffering packets in a given order.