Sex, Lies, and Video Games: The Portrayal of Male and Female Characters on Video Game Covers
暂无分享,去创建一个
[1] E. Erikson. Identity, youth, and crisis , 1968 .
[2] Shelley E. Taylor,et al. Categorical and contextual bases of person memory and stereotyping. , 1978 .
[3] R. Kolbe,et al. Sex-Role Stereotyping in Preschool Children's Picture Books , 1981 .
[4] Jennings Bryant,et al. Pornography and Sexual Callousness, and the Trivialization of Rape , 1982 .
[5] Jennings Bryant,et al. Effects of Massive Exposure to Pornography , 1984 .
[6] Neil M. Malamuth,et al. Pornography and Sexual Aggression. , 1986 .
[7] Douglas T. Kenrick,et al. Influence of popular erotica on judgments of strangers and mates , 1989 .
[8] Piper Purcell,et al. Dick and jane in 1989 , 1990 .
[9] Paul R. Sackett,et al. Tokenism in performance evaluation: The effects of work group representation on male-female and White-Black differences in performance ratings. , 1991 .
[10] R. Whitehead,et al. Anabolic steroid use among adolescents in a rural state. , 1992, The Journal of family practice.
[11] Steven L. Neuberg,et al. Evolution and Social Cognition: Contrast Effects as a Function of Sex, Dominance, and Physical Attractiveness , 1994 .
[12] Team Decision Making and the Tower of Hanoi: the Effects of Gender and Practice. , 1995 .
[13] J. Thompson,et al. Body image and body shape ideals in magazines: exposure, awareness, and internalization , 1997 .
[14] Body image in adolescence: cross-cultural research--results of the preliminary phase of a quantitative survey. , 1997, Adolescence.
[15] Emil J. Posavac,et al. Exposure to Media Images of Female Attractiveness and Concern with Body Weight Among Young Women1 , 1998 .
[16] J. Cassell,et al. Chess for girls? Feminism and computer games , 1998 .
[17] Henry Jenkins,et al. From Barbie to Mortal Kombat: gender and computer games , 1998 .
[18] T. Dietz. An Examination of Violence and Gender Role Portrayals in Video Games: Implications for Gender Socialization and Aggressive Behavior , 1998 .
[19] N. Signorielli,et al. Recognition and Respect: A Content Analysis of Prime-Time Television Characters Across Three Decades , 1999 .
[20] D. Kenrick,et al. Beauty, Dominance, and the Mating Game: Contrast Effects in Self-Assessment Reflect Gender Differences in Mate Selection , 1999 .
[21] C. Anderson,et al. Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature , 2001, Psychological science.
[22] A. Gooden,et al. Gender Representation in Notable Children's Picture Books: 1995–1999 , 2001 .
[23] Daniel R. Anderson,et al. Early childhood television viewing and adolescent behavior: the recontact study. , 2001, Monographs of the Society for Research in Child Development.
[24] Robert L. Leahy,et al. The Construction of the Self: A Developmental Perspective , 2001, Journal of Cognitive Psychotherapy.
[25] Helen W. Kennedy,et al. Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis , 2002, Game Stud..
[26] S. Spencer,et al. Consuming Images: How Television Commercials that Elicit Stereotype Threat Can Restrain Women Academically and Professionally , 2002 .
[27] Denise Sekaquaptewa,et al. When being different is detrimental: Solo status and the performance of women and racial minorities , 2002 .
[28] Berrin A. Beasley,et al. Shirts vs. Skins: Clothing as an Indicator of Gender Role Stereotyping in Video Games , 2002 .
[29] H. Hoek,et al. Review of the prevalence and incidence of eating disorders. , 2003, The International journal of eating disorders.
[30] Kristen Harrison,et al. Television Viewers' Ideal Body Proportions: The Case of the Curvaceously Thin Woman , 2003 .
[31] James D. Johnson,et al. The Influence of Media Violence on Youth , 2003, Psychological science in the public interest : a journal of the American Psychological Society.
[32] Erica Scharrer. Virtual Violence: Gender and Aggression in Video Game Advertisements , 2004 .
[33] T. Roberts,et al. Mere Exposure: Gender Differences in the Negative Effects of Priming a State of Self-Objectification , 2004 .
[34] Craig A. Anderson,et al. Contemporary issues in adolescent video game playing: brief overview and introduction to the special issue , 2004 .
[35] Douglas A. Gentile,et al. Violence, Sex, Race, and Age in Popular Video Games: A Content Analysis. , 2005 .
[36] L. M. Ward,et al. Contributions of Music Video Exposure to Black Adolescents’ Gender and Sexual Schemas , 2005 .
[37] M. Labre. The male body ideal: perspectives of readers and non-readers of fitness magazines , 2005 .
[38] Kathleen A Martin Ginis,et al. Effects of exposure to muscular and hypermuscular media images on young men's muscularity dissatisfaction and body dissatisfaction. , 2006, Body image.
[39] Jennifer L Stevens Aubrey,et al. Effects of Sexually Objectifying Media on Self-Objectification and Body Surveillance in Undergraduates: Results of a 2-Year Panel Study , 2006 .
[40] Glenn Adams,et al. The detrimental effects of a suggestion of sexism in an instruction situation , 2006 .
[41] James D. Ivory. Still a Man's Game: Gender Representation in Online Reviews of Video Games , 2006 .
[42] M. Tiggemann,et al. The Contribution of Physical Activity and Media Use during Childhood and Adolescence to Adult Women's Body Image , 2006, Journal of health psychology.
[43] L. M. Ward,et al. Using TV as a Guide: Associations Between Television Viewing and Adolescents' Sexual Attitudes and Behavior , 2006 .
[44] D. Frederick,et al. The UCLA Body Project II: Breast and Body Dissatisfaction among African, Asian, European, and Hispanic American College Women , 2008 .