暂无分享,去创建一个
Pegah Karimi | Kazjon Grace | Mary Lou Maher | Nicholas Davis | M. Maher | Kazjon Grace | Pegah Karimi | N. Davis
[1] Kazjon Grace,et al. Surprise-Triggered Reformulation of Design Goals , 2016, AAAI.
[3] Celine Latulipe,et al. Triangulating the personal creative experience: self-report, external judgments, and physiology , 2012, Graphics Interface.
[4] Anita Raja,et al. Metareasoning - Thinking about Thinking , 2011, Metareasoning.
[5] G. G. Stokes. "J." , 1890, The New Yale Book of Quotations.
[6] Jürgen Schmidhuber,et al. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes , 2008, ABiALS.
[7] H. Simon,et al. The Processes of Creative Thinking , 1959 .
[8] Guy Hoffman,et al. Gesture-based human-robot Jazz improvisation , 2010, 2010 IEEE International Conference on Robotics and Automation.
[9] Pegah Karimi,et al. Deep Learning for Identifying Potential Conceptual Shifts for Co-creative Drawing , 2018, ArXiv.
[10] Simon Colton,et al. The Painting Fool Sees! New Projects with the Automated Painter , 2015, ICCC.
[11] Graeme Ritchie,et al. Some Empirical Criteria for Attributing Creativity to a Computer Program , 2007, Minds and Machines.
[12] Chih-Pin Hsiao,et al. Unified Classification and Generation Networks for Co-Creative Systems , 2017, ICCC.
[13] Anna Jordanous,et al. A Standardised Procedure for Evaluating Creative Systems: Computational Creativity Evaluation Based on What it is to be Creative , 2012, Cognitive Computation.
[14] Ahmed M. Elgammal,et al. CAN: Creative Adversarial Networks, Generating "Art" by Learning About Styles and Deviating from Style Norms , 2017, ICCC.
[15] Karen O'Quin,et al. Confirming the Three-Factor Creative Product Analysis Matrix Model in an American Sample , 1999 .
[16] Akshay Gupta,et al. Viewpoints AI , 2013, AIIDE.
[17] Charles L. A. Clarke,et al. Evaluating Computational Creativity , 2018, ACM Comput. Surv..
[18] Matthew Purver,et al. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces , 2015, ICCC.
[19] Tsuyoshi Murata,et al. {m , 1934, ACML.
[20] Ben Shneiderman,et al. Creativity support tools: accelerating discovery and innovation , 2007, CACM.
[21] Brian Magerko,et al. An Enactive Model of Creativity for Computational Collaboration and Co-creation , 2015, Creativity in the Digital Age.
[22] Kazjon Grace,et al. Data-intensive evaluation of design creativity using novelty, value, and surprise , 2015 .
[23] Luís Fabrício Wanderley Góes,et al. Regent-Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts , 2016, ICCC.
[24] Michael Mateas,et al. Casual Creators , 2015, ICCC.
[25] Brian Magerko,et al. Creative Sense-Making: Quantifying Interaction Dynamics in Co-Creation , 2017, Creativity & Cognition.
[26] Antonios Liapis,et al. Mixed-initiative co-creativity , 2014, FDG.
[27] Simon Colton,et al. Creativity Versus the Perception of Creativity in Computational Systems , 2008, AAAI Spring Symposium: Creative Intelligent Systems.
[28] Simon Colton,et al. On impact and evaluation in computational creativity: a discussion of the Turing Test and an alternative proposal , 2011 .
[29] Douglas H. Fisher,et al. USING AI TO EVALUATE CREATIVE DESIGNS , 2012 .
[30] Pedro Lucas,et al. Stay Awhile and Listen to 3Buddy, a Co-creative Level Design Support Tool , 2017, ICCC.
[31] Adam Tauman Kalai,et al. OMG UR Funny! Computer-Aided Humor with an Application to Chat , 2015, ICCC.
[32] David H. Cropley,et al. Engineering Creativity: A Systems Concept of Functional Creativity , 2005 .
[33] Rob Saunders,et al. Curious Design Agents and Artificial Creativity - A Synthetic Approach to the Study of Creative Behaviour , 2001 .
[34] Geraint A. Wiggins,et al. A preliminary framework for description, analysis and comparison of creative systems , 2006, Knowl. Based Syst..