A Systematic Mapping Literature of Immersive Learning from SVR Publications
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Cláudia Maria Lima Werner | Filipe Fernandes | Diego Castro | C. Werner | Filipe Fernandes | D. Castro
[1] Ezequiel Roberto Zorzal,et al. Augmented Reality Applied to Health Education , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[2] B. Cole. Mission impossible? Special educational needs, inclusion and the re‐conceptualization of the role of the SENCO in England and Wales , 2005 .
[3] Wolfgang Broll,et al. AR Training for Paragliding Pilots: An Investigation of User Experience and Requirements , 2019, 2019 21st Symposium on Virtual and Augmented Reality (SVR).
[4] Jayfus T. Doswell,et al. Juxtopia® CAMMRAD Prepare: A Wearable AI-AR Platform for Clinical Training Emergency First Response Teams , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[5] Ronei Marcos de Moraes,et al. Evaluation of Collaborative Activities in Medical Simulators Based on Virtual Reality , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[6] Veronica Teichrieb,et al. Virtual Playground: An Augmented Reality Application to Improve English Learning , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[7] André Luiz Maciel Santana,et al. Use of Augmented Reality for Computational Thinking Stimulation through Virtual , 2019, 2019 21st Symposium on Virtual and Augmented Reality (SVR).
[8] Heidi Sveistrup,et al. Motor rehabilitation using virtual reality , 2004, Journal of NeuroEngineering and Rehabilitation.
[9] Rahim Rahmani,et al. A Systematic Review of Learning Through Mobile Augmented Reality , 2018, Int. J. Interact. Mob. Technol..
[10] K. P. Vinumol,et al. Augmented Reality Based Interactive Text Book: An Assistive Technology for Students with Learning Disability , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[11] Stephan Diehl,et al. Software Visualization - Visualizing the Structure, Behaviour, and Evolution of Software , 2007 .
[12] Jose L. Contreras-Vidal,et al. Evaluating Educational Settings through Biometric Data and Virtual Response Testing , 2018, Proceedings of the 38th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA).
[13] Matheus A.O. Ribeiro,et al. Visual and Haptic Trajectories Applied to Dental Anesthesia Training: Conceptualization, Implementation and Preliminary Evaluation , 2018, 2018 20th Symposium on Virtual and Augmented Reality (SVR).
[14] Matt C. Howard,et al. A meta-analysis of virtual reality training programs for social skill development , 2020, Comput. Educ..
[15] O. Alfarraj,et al. Augmented reality in special education: a meta-analysis of single-subject design studies , 2019, European Journal of Special Needs Education.
[16] Şirin Küçük Avcı,et al. The Effect of Three Dimensional Virtual Environments and Augmented Reality Applications on The Learning Achievement: A Meta-Analysis Study , 2019, TED EĞİTİM VE BİLİM.
[17] Leonardo R. Domingues,et al. Development of Immersive Virtual Reality Environment to Train Electricians to Work on Substations , 2015, 2015 XVII Symposium on Virtual and Augmented Reality.
[18] Niels Henze,et al. Using Presence Questionnaires in Virtual Reality , 2019, CHI.
[19] Daniel B. Domingueti,et al. AVRA: virtual learning environment with virtual reality capabilities , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[20] C. Botella,et al. Virtual reality in the treatment of spider phobia: a controlled study. , 2002, Behaviour research and therapy.
[21] Liliane S. Machado,et al. A Simulator for Regional Anesthesia Training , 2017, 2017 19th Symposium on Virtual and Augmented Reality (SVR).
[22] Francisco Milton Mendes Neto,et al. Knowledgemon Hunter: A Serious Game with Geolocation to Support Learning of Children with Autism and Learning Difficulties , 2017, 2017 19th Symposium on Virtual and Augmented Reality (SVR).
[23] P A Hancock,et al. The Effects of Virtual Reality, Augmented Reality, and Mixed Reality as Training Enhancement Methods: A Meta-Analysis , 2020, Hum. Factors.
[24] João Marcelo X. N. Teixeira,et al. Perspectives on how to evaluate augmented reality technology tools for education: a systematic review , 2019, Journal of the Brazilian Computer Society.
[25] Francisco Milton Mendes Neto,et al. An Inteligent Agent-Based Virtual Game for Oil Drilling Operators Training , 2011, 2011 XIII Symposium on Virtual Reality.
[26] Maria Andréia F. Rodrigues,et al. SimImplanto - A Virtual Dental Implant Training Simulator , 2016, 2016 XVIII Symposium on Virtual and Augmented Reality (SVR).
[27] Cláudia Maria Lima Werner,et al. Supporting System Modeling Learning Using Gestures for Visualization Control as Method of Immersion , 2016, 2016 XVIII Symposium on Virtual and Augmented Reality (SVR).
[28] Romero Tori,et al. A Model of Assessment of Knowledge Acquisition in Three-Dimensional Learning Virtual Environments , 2012, 2012 14th Symposium on Virtual and Augmented Reality.
[29] Jaehyun Park,et al. Virtual reality sickness questionnaire (VRSQ): Motion sickness measurement index in a virtual reality environment. , 2018, Applied ergonomics.
[30] Jauvane Cavalcante de Oliveira,et al. Helicopter visual signaling simulation: Integrating VR and ML into a low-cost solution to optimize Brazilian Navy training , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[31] Veronica Teichrieb,et al. An Integration Model for Access to Archaeological Collections Using Multimodal Interaction in Virtual Environments , 2012, 2012 14th Symposium on Virtual and Augmented Reality.
[32] Melise Maria Veiga de Paula,et al. An Approach for Using Augmented Reality to PSEN , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[33] Bill Kapralos,et al. Prototyping Virtual Reality Interactions in Medical Simulation Employing Speech Recognition , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[34] Andreas Schreiber,et al. Visualizing Software Architectures in Virtual Reality with an Island Metaphor , 2018, HCI.
[35] Fabiano Amorim Vaz,et al. KinardCar: Auxiliary Game in Formation of Young Drivers, Utilizing Kinect and Arduino Integration , 2014, SVR.
[36] Alberto Barbosa Raposo,et al. SimTJS: A Model for Developing Serious Games for Training , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[37] Liliane S. Machado,et al. Natural Interaction to Support Teaching Activities in Health , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[38] Edivaldo Rabelo de Menezes,et al. Aplicação de ferramentas de diagnóstico organizacional: o caso da Agência X do Instituto Brasileiro de Geografia e Estatística (IBGE) , 2021, Revista Brasileira de Administração Científica.
[39] Paulo Nazareno Maia Sampaio,et al. MOGRE-Storytelling: Interactive Creation of 3D Stories , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[40] Ingrid Poncin,et al. Non-immersive virtual reality technologies in real estate: How customer experience drives attitudes toward properties and the service provider , 2020 .
[41] Jauvane Cavalcante de Oliveira,et al. A CAVE/Desktop Collaborative Virtual Environment for Offshore Oil Platform Training , 2016, 2016 XVIII Symposium on Virtual and Augmented Reality (SVR).
[42] Romero Tori,et al. Simulation of Deformation in Models of Human Organs Using Physical Parameters , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[43] Marcelo de Paiva Guimarães,et al. Simulator for Teaching Magnetic Disk Scheduling Algorithms , 2018, 2018 20th Symposium on Virtual and Augmented Reality (SVR).
[44] Jauvane Cavalcante de Oliveira,et al. PraCiMA: A Training System for Cardiopulmonary Resuscitation Procedure , 2012, SVR.
[45] Alessandro Vieira dos Reis,et al. Virtual Reality for Agribusiness in the Development of a Maintenance Simulator for Agricultural Machinery for Senar Goiás , 2019, 2019 21st Symposium on Virtual and Augmented Reality (SVR).
[46] Romero Tori,et al. Realistic Simulation of Deformation for Medical Training Applications , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[47] Romero Tori,et al. Immersive Teleconferencing System Based on Video-Avatar for Distance Learning , 2011, 2011 XIII Symposium on Virtual Reality.
[48] Rosa Maria Esteves Moreira da Costa,et al. Gym & Muscles - Developing a Software for Supporting Weight Training Exercises , 2015, 2015 XVII Symposium on Virtual and Augmented Reality.
[49] M. Özdemir,et al. The Effect of Augmented Reality Applications in the Learning Process: A Meta-Analysis Study , 2018 .
[50] Jauvane Cavalcante de Oliveira,et al. Architectures of Collaborative Virtual Environments for Teamwork Training , 2017, 2017 19th Symposium on Virtual and Augmented Reality (SVR).
[51] Ronei Marcos de Moraes,et al. Enhancing Collaboration on a Cloud-Based CVE for Supporting Surgical Education , 2016, 2016 XVIII Symposium on Virtual and Augmented Reality (SVR).
[52] Murat Akcay,et al. Advantages and challenges associated with augmented reality for education : A systematic review of the literature , 2017 .
[53] P. Milgram,et al. A Taxonomy of Mixed Reality Visual Displays , 1994 .
[54] Liliane dos Santos Machado,et al. A Collaborative and Immersive VR Simulator for Education and Assessment of Surgical Teams , 2015, 2015 XVII Symposium on Virtual and Augmented Reality.
[55] Valéria Farinazzo Martins Salvador,et al. Music-AR: Augmented Reality in Teaching the Concept of Sound Loudness to Children in Pre-School , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[56] Felipe Becker Nunes,et al. Virtual Worlds and Education: A Case of Study in the Teaching of Computer Networks Using the Sloodle , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[57] Leticia Fonseca Toledo,et al. Haptic Surgery Simulation for Cataract , 2017, 2017 19th Symposium on Virtual and Augmented Reality (SVR).
[58] Thomas C. Reeves,et al. Immersive learning technologies: Realism and online authentic learning , 2007, J. Comput. High. Educ..
[59] Mateus de Lara Ribeiro,et al. Breast Palpation Simulation with Haptic Feedback: Prototype and Initial Results , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[60] Emanuel Ferreira Coutinho,et al. Requirements for Development of a Low Cost Portable Simulator for Shooting Skill Training , 2016, 2016 XVIII Symposium on Virtual and Augmented Reality (SVR).
[61] Paulo Eduardo Ambrósio,et al. Words Game in an Educational Context: Augmented Reality Aplication , 2011, 2011 XIII Symposium on Virtual Reality.
[62] Pearl Brereton,et al. Performing systematic literature reviews in software engineering , 2006, ICSE.
[63] Anselmo Cardoso de Paiva,et al. An Immersive Virtual Reality Application for Collaborative Training of Power Systems Operators , 2015, 2015 XVII Symposium on Virtual and Augmented Reality.
[64] Andreas Dengel,et al. Immersive Learning Explored: Subjective and Objective Factors Influencing Learning Outcomes in Immersive Educational Virtual Environments , 2018, 2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE).
[65] Manoel Ribeiro Filho,et al. SwImax: A Web Tool Using Virtual Reality for Teaching the WiMAX Protocol , 2011, 2011 XIII Symposium on Virtual Reality.
[66] Joaquim B. Cavalcante Neto,et al. System Model for Shooting Training Based on Interactive Video, Three-Dimensional Computer Graphics and Laser Ray Capture , 2012, 2012 14th Symposium on Virtual and Augmented Reality.
[67] Iguatemi Eduardo da Fonseca,et al. A Training System to Help Professionals in the Electric Sector in Risky Operations , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[68] Jauvane Cavalcante de Oliveira,et al. Virtual Walking in a Synthetic World through an Low-Cost Interaction Device , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[69] Bruna Vieira Frade,et al. The Use of Virtual Reality as the Object of Mathematics Learning , 2015, SVR.
[70] Taiane Silva Barbosa,et al. Panorama of Researches Related to the Application of Virtual Reality in the Health Area in SVR , 2019, 2019 21st Symposium on Virtual and Augmented Reality (SVR).
[71] Rodrigo Varejão Andreão,et al. Virtual Reality System for Industrial Motor Maintenance Training , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[72] Paul Clements,et al. Software architecture in practice , 1999, SEI series in software engineering.
[73] Paul Clements,et al. Software Architecture in Practice: Addison-Wesley , 1998 .
[74] Antonio Valério Netto. Application of Interactive Technology for Training in the Security Area , 2015, 2015 XVII Symposium on Virtual and Augmented Reality.
[75] David Wells,et al. Augmenting the learning experience in primary and secondary school education: a systematic review of recent trends in augmented reality game-based learning , 2019, Virtual Reality.
[76] Felipe Becker Nunes,et al. Context-Aware Virtual Laboratory for Teaching Computer Networks: A Proposal in the 3D OpenSim Environment , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[77] Vinicius Souza,et al. The Effect of Virtual Reality on Knowledge Transfer and Retention in Collaborative Group-Based Learning for Neuroanatomy Students , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[78] Jorge Bacca,et al. Augmented Reality Trends in Education: A Systematic Review of Research and Applications , 2014, J. Educ. Technol. Soc..
[79] Ronei Marcos de Moraes,et al. Evolution of Virtual and Augmented Reality in Health: A Reflection from 15 Years of SVR , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[80] Sara de Freitas,et al. The use of 'exploratory learning' for supporting immersive learning in virtual environments , 2009, Comput. Educ..
[81] Marcos Wagner de Souza Ribeiro,et al. Immersive Virtual Environment for Math Aid in the Early Years , 2019, 2019 21st Symposium on Virtual and Augmented Reality (SVR).
[82] Alexandre Cardoso,et al. The Use of Virtual Reality for Simulation and Training of Bovine Artificial Insemination with Haptic Devices , 2012, 2012 14th Symposium on Virtual and Augmented Reality.
[83] Paolo Bonato,et al. JNER: a forum to discuss how neuroscience and biomedical engineering are reshaping physical medicine & rehabilitation , 2004, Journal of NeuroEngineering and Rehabilitation.
[84] Carlos Delgado-Kloos,et al. Augmented reality for STEM learning: A systematic review , 2018, Computers & Education.
[85] D Strickland,et al. Virtual reality for the treatment of autism. , 1997, Studies in health technology and informatics.
[86] Felipe Becker Nunes,et al. Virtual Lab: An Immersive Tool to Assist in the Teaching of Software Engineering , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[87] José Francisco de Magalhães Netto,et al. ELRA - Teaching Brazilian Sign Language Using Augmented Reality , 2014, SVR.
[88] Maria Andréia F. Rodrigues,et al. Virtual Simulator for Forklift Training , 2018, 2018 20th Symposium on Virtual and Augmented Reality (SVR).
[89] Luciene Chagas de Oliveira,et al. Serious Game for Chronic Subdural Hematoma Neurosurgy using Virtual Reality , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[90] C. Werner,et al. Work-in-Progress–Supporting Software Engineering Education through Immersive Learning , 2021, 2021 7th International Conference of the Immersive Learning Research Network (iLRN).
[91] J. B. Brooke,et al. SUS: A 'Quick and Dirty' Usability Scale , 1996 .
[92] Pierre Boulanger,et al. Proxy Haptics for Surgical Training , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[93] João Marcelo X. N. Teixeira,et al. Glassist: Using Augmented Reality on Google Glass as an Aid to Classroom Management , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[94] Francisco Simões,et al. A Dynamic Blocks Platform Based on Projective Augmented Reality and Tangible Interfaces for Educational Activities , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[95] Roger S. Pressman,et al. Software Engineering: A Practitioner's Approach , 1982 .
[96] Jauvane Cavalcante de Oliveira,et al. Performance Analysis of the xSight 3120 HMD in a Pleural Puncture Medical Simulation , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[97] Cláudia Werner,et al. Towards Immersive Learning in Object-Oriented Paradigm: A Preliminary Study , 2019, 2019 21st Symposium on Virtual and Augmented Reality (SVR).
[98] Jauvane Cavalcante de Oliveira,et al. A Kinect-based Oil Platform Training Application , 2014, SVR.
[99] Veronica Teichrieb,et al. ARBlocks: A Concept for a Dynamic Blocks Platform for Educational Activities , 2011, 2011 XIII Symposium on Virtual Reality.
[100] Luciano P. Soares,et al. Simulation Training in Oil Platforms , 2016, 2016 XVIII Symposium on Virtual and Augmented Reality (SVR).
[101] Sérgio Ribeiro dos Santos,et al. REANIME a neonatal resuscitation simulator for evaluating team training , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[102] Jauvane Cavalcante de Oliveira,et al. SimObturation: Virtual Reality Application for Simulation of Dental Obturation Procedure Training with Phantom Omni Device Integration , 2019, 2019 21st Symposium on Virtual and Augmented Reality (SVR).
[103] Alistair G. Sutcliffe,et al. Heuristic evaluation of virtual reality applications , 2004, Interact. Comput..
[104] Hakan Tekedere,et al. Examining the Effectiveness of Augmented Reality Applications in Education: A Meta-Analysis. , 2016 .
[105] Rafael Rieder,et al. A Virtual Environment for Drone Pilot Training Using VR Devices , 2016, 2016 XVIII Symposium on Virtual and Augmented Reality (SVR).
[106] D. Moher,et al. Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement. , 2010, International journal of surgery.
[107] Alberto Barbosa Raposo,et al. Topological and tactical study of terrains modeled into a synthetic training environment as a military educational resource , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[108] Romero Tori,et al. Augmented and Virtual Reality in Education: The Role of Brazilian Research Groups , 2018, 2018 20th Symposium on Virtual and Augmented Reality (SVR).
[109] Paulo Vinicius de Farias Paiva,et al. A Virtual Environment for Training and Assessment of Surgical Teams , 2013, 2013 XV Symposium on Virtual and Augmented Reality.
[110] Zahira Merchant,et al. Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis , 2014, Comput. Educ..
[111] Neil Patrick Del Gallego. A Proposed Learning Content for Teaching Handheld Augmented Reality in a Classroom Setting , 2020, 2020 22nd Symposium on Virtual and Augmented Reality (SVR).
[113] Jaziar Radianti,et al. A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda , 2020, Comput. Educ..
[114] Fátima de Lourdes dos Santos Nunes,et al. Gamification as a Learning Strategy in a Simulation of Dental Anesthesia , 2017, 2017 19th Symposium on Virtual and Augmented Reality (SVR).
[115] Ricardo R. Barioni,et al. BalletVR: a Virtual Reality System for Ballet Arm Positions Training , 2019, 2019 21st Symposium on Virtual and Augmented Reality (SVR).
[116] Liliane dos Santos Machado,et al. Surgical Simulation: Applying an Architecture for Collaborative Evaluation of Teams , 2014, 2014 XVI Symposium on Virtual and Augmented Reality.
[117] Jauvane Cavalcante de Oliveira,et al. Virtual Reality in Army Artillery Observer Training , 2019, 2019 21st Symposium on Virtual and Augmented Reality (SVR).