How the Design of YouTube Influences User Sense of Agency
暂无分享,去创建一个
Sean A. Munson | Alexis Hiniker | Sean A Munson | Ulrik Lyngs | Kai Lukoff | Himanshu Zade | J. Vera Liao | James Choi | Kaiyue Fan | Alexis Hiniker | Kai Lukoff | Kaiyue Fan | Ulrik Lyngs | Himanshu Zade | J. Liao | James Choi
[1] Angela L. Duckworth,et al. A Stitch in Time: Strategic Self-Control in High School and College Students. , 2016, Journal of educational psychology.
[2] Nigel Shadbolt,et al. 'I Just Want to Hack Myself to Not Get Distracted': Evaluating Design Interventions for Self-Control on Facebook , 2020, CHI.
[3] Andy Dearden,et al. Pattern Languages in HCI , 2006 .
[4] R. Dar,et al. The Sense of Agency Scale: A Measure of Consciously Perceived Control over One's Mind, Body, and the Immediate Environment , 2017, Front. Psychol..
[5] Thomas C. Schelling,et al. Self-Command in Practice, in Policy, and in a Theory of Rational Choice , 1984 .
[6] Alessio Vieno,et al. A comprehensive meta-analysis on Problematic Facebook Use , 2018, Comput. Hum. Behav..
[7] Tadayoshi Kohno,et al. MyTime: Designing and Evaluating an Intervention for Smartphone Non-Use , 2016, CHI.
[8] Nick Seaver,et al. Captivating algorithms: Recommender systems as traps , 2018, Journal of Material Culture.
[9] A. Elliot,et al. The Self-Serving Bias , 1998 .
[10] Staffan Björk,et al. Dark patterns in the design of games , 2013, FDG.
[11] James W. Moore,et al. What Is the Sense of Agency and Why Does it Matter? , 2016, Front. Psychol..
[12] Richard H. Price,et al. 14 ounces of prevention : a casebook for practitioners , 1988 .
[13] Sean M. McNee,et al. Confidence Displays and Training in Recommender Systems , 2003, INTERACT.
[14] Uichin Lee,et al. GoalKeeper , 2019, Proc. ACM Interact. Mob. Wearable Ubiquitous Technol..
[15] Ted O’Donoghue,et al. Present Bias: Lessons Learned and To Be Learned† , 2015 .
[16] Elena Agapie,et al. Designing for Human Supported Evidence-Based Planning , 2020 .
[17] Anna L. Cox,et al. Design Frictions for Mindful Interactions: The Case for Microboundaries , 2016, CHI Extended Abstracts.
[18] L. Delaney,et al. Present Bias and Everyday Self-Control Failures: A Day Reconstruction Study , 2017 .
[19] Justin Cheng,et al. Understanding Perceptions of Problematic Facebook Use: When People Experience Negative Life Impact and a Lack of Control , 2019, CHI.
[20] Natasha Dow Schll. Addiction by Design: Machine Gambling in Las Vegas , 2012 .
[21] R. Schwarzer,et al. Bridging the intention–behaviour gap: Planning, self-efficacy, and action control in the adoption and maintenance of physical exercise , 2005 .
[22] M. Varacallo,et al. 2019 , 2019, Journal of Surgical Orthopaedic Advances.
[23] Ben Shneiderman,et al. Designing the User Interface: Strategies for Effective Human-Computer Interaction , 1998 .
[24] D. Coyle,et al. The experience of agency in human-computer interactions: a review , 2014, Front. Hum. Neurosci..
[25] Ellie Harmon,et al. Stories of the Smartphone in everyday discourse: conflict, tension & instability , 2013, CHI.
[26] S. Hewitt,et al. 1977 , 1977, Kuwait 1975/76 - 2019.
[27] Uichin Lee,et al. Interaction Restraint: Enforcing Adaptive Cognitive Tasks to Restrain Problematic User Interaction , 2018, CHI Extended Abstracts.
[28] Alexis Hiniker,et al. Modeling the Engagement-Disengagement Cycle of Compulsive Phone Use , 2019, CHI.
[29] Bongshin Lee,et al. Plan & Play: Supporting Intentional Media Use in Early Childhood , 2017, IDC.
[30] Nigel Shadbolt,et al. "So, Tell Me What Users Want, What They Really, Really Want!" , 2018, CHI Extended Abstracts.
[31] Bongshin Lee,et al. TimeAware: Leveraging Framing Effects to Enhance Personal Productivity , 2016, CHI.
[32] Mykola Makhortykh,et al. Designing for the better by taking users into account: a qualitative evaluation of user control mechanisms in (news) recommender systems , 2019, RecSys.
[33] J. Metcalfe,et al. Metacognition of agency. , 2007, Journal of experimental psychology. General.
[34] Per Ola Kristensson,et al. I did that! Measuring users' experience of agency in their own actions , 2012, CHI 2012.
[35] Clifford Nass,et al. Browser Design Impacts Multitasking , 2012 .
[36] Paul Covington,et al. Deep Neural Networks for YouTube Recommendations , 2016, RecSys.
[37] Martijn C. Willemsen,et al. Behaviorism is Not Enough: Better Recommendations through Listening to Users , 2016, RecSys.
[38] Andrew M. Dearden,et al. Pattern Languages in HCI: A Critical Review , 2006, Hum. Comput. Interact..
[39] Julie A. Kientz,et al. Coco's Videos: An Empirical Investigation of Video-Player Design Features and Children's Media Use , 2018, CHI.
[40] Luigi De Russis,et al. The Race Towards Digital Wellbeing: Issues and Opportunities , 2019, CHI.
[41] Arvind Narayanan,et al. Dark patterns , 2020, Commun. ACM.
[42] Uichin Lee,et al. LocknType: Lockout Task Intervention for Discouraging Smartphone App Use , 2019, CHI.
[43] Jure Leskovec,et al. Predicting Intent Using Activity Logs: How Goal Specificity and Temporal Range Affect User Behavior , 2017, WWW.
[44] Nigel Shadbolt,et al. Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools , 2019, CHI.
[45] A. Newen,et al. Beyond the comparator model: A multifactorial two-step account of agency , 2008, Consciousness and Cognition.
[46] J. R. Landis,et al. The measurement of observer agreement for categorical data. , 1977, Biometrics.
[47] Madeline E. Smith,et al. Limiting, leaving, and (re)lapsing: an exploration of facebook non-use practices and experiences , 2013, CHI.
[48] Ben Shneiderman,et al. Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition) , 2004 .
[49] Anna L. Cox,et al. Always On(line)?: User Experience of Smartwatches and their Role within Multi-Device Ecologies , 2017, CHI.
[50] S. Sundar,et al. Personalization versus Customization: The Importance of Agency, Privacy, and Power Usage , 2010 .
[51] Michael S. Bernstein,et al. Conservation of Procrastination: Do Productivity Interventions Save Time Or Just Redistribute It? , 2019, CHI.
[52] Sophie Ahrens,et al. Recommender Systems , 2012 .
[53] Jesper Aagaard,et al. Drawn to distraction: A qualitative study of off-task use of educational technology , 2015, Comput. Educ..
[54] Arvind Narayanan,et al. Dark patterns , 2020, ACM Queue.
[55] Deborah Estrin,et al. Good vibrations: can a digital nudge reduce digital overload? , 2018, MobileHCI.
[56] BJ Fogg,et al. Creating persuasive technologies: an eight-step design process , 2009, Persuasive '09.
[57] M. Six Silberman,et al. When the implication is not to design (technology) , 2011, CHI.
[58] P. Haggard,et al. Automation Technology and Sense of Control: A Window on Human Agency , 2012, PloS one.
[59] Julie A. Kientz,et al. What Makes Smartphone Use Meaningful or Meaningless? , 2018, Proc. ACM Interact. Mob. Wearable Ubiquitous Technol..
[60] Colin M. Gray,et al. What Can CHI Do About Dark Patterns? , 2021, CHI Extended Abstracts.
[61] Scott E. Caplan. Theory and measurement of generalized problematic Internet use: A two-step approach , 2010, Comput. Hum. Behav..
[62] Deborah E. White,et al. Thematic Analysis , 2017 .
[63] E. A. Locke,et al. A theory of goal setting & task performance , 1990 .
[64] Jon Bird,et al. Barriers to engagement with a personal informatics productivity tool , 2014, OZCHI.
[65] Michael Schrage. Cultures of prototyping , 1996 .
[66] P. Gollwitzer,et al. Implementation intentions and goal achievement: A meta-analysis of effects and processes , 2006 .
[67] Alexander Winkler,et al. Send Orders of Reprints at Reprints@benthamscience.org Internet Addiction: a Brief Summary of Research and Practice , 2022 .
[68] James Williams. Stand Out of Our Light : Freedom and Resistance in the Attention Economy , 2018 .
[69] David Coyle,et al. Empirical Evidence for a Diminished Sense of Agency in Speech Interfaces , 2015, CHI.
[70] Richard E. Boyatzis,et al. Transforming Qualitative Information: Thematic Analysis and Code Development , 1998 .
[71] Virginia Braun,et al. Reflecting on reflexive thematic analysis , 2019, Qualitative Research in Sport, Exercise and Health.
[72] Wilhelm Hofmann,et al. Everyday temptations: an experience sampling study of desire, conflict, and self-control. , 2012, Journal of personality and social psychology.
[73] Russell Beale,et al. Digital Behaviour Change Interventions to Break and Form Habits , 2018, ACM Trans. Comput. Hum. Interact..
[74] E. Baumer,et al. Departing and Returning: Sense of Agency as an Organizing Concept for Understanding Social Media Non/use Transitions , 2018, Proc. ACM Hum. Comput. Interact..
[75] Dean Karlan,et al. Commitment Devices , 2009 .
[76] Yoori Hwang,et al. What type of content are smartphone users addicted to?: SNS vs. games , 2016, Comput. Hum. Behav..
[77] Alexis Hiniker,et al. "Everything's the Phone": Understanding the Phone's Supercharged Role in Parent-Teen Relationships , 2019, CHI.
[78] Morgan G. Ames. Managing mobile multitasking: the culture of iPhones on stanford campus , 2013, CSCW.
[79] Colin M. Gray,et al. The Dark (Patterns) Side of UX Design , 2018, CHI.
[80] A. Rubin. Ritualized and Instrumental Television Viewing , 1984 .
[81] V. Braun,et al. Using thematic analysis in psychology , 2006 .
[82] Sean M. McNee,et al. Being accurate is not enough: how accuracy metrics have hurt recommender systems , 2006, CHI Extended Abstracts.
[83] John Zimmerman,et al. Research Through Design in HCI , 2014, Ways of Knowing in HCI.
[84] Joonwon Lee,et al. NUGU: A Group-based Intervention App for Improving Self-Regulation of Limiting Smartphone Use , 2015, CSCW.
[85] Antti Oulasvirta,et al. Habits make smartphone use more pervasive , 2011, Personal and Ubiquitous Computing.
[86] Shwetak N. Patel,et al. Why would you do that? predicting the uses and gratifications behind smartphone-usage behaviors , 2016, UbiComp.
[87] Mike Hazas,et al. Mapping the Scope of Software Interventions for Moderate Internet Use on Mobile Devices , 2020, ICT4S.
[88] 地理学. United States Census Bureau , 2011 .
[89] Alexander K. Koch,et al. Self-Regulation Through Goal Setting , 2011, SSRN Electronic Journal.
[90] Nello Cristianini,et al. An Analysis of the Interaction Between Intelligent Software Agents and Human Users , 2018, Minds and Machines.
[91] Julie E. Cohen,et al. What Privacy Is For , 2012 .