Silhouette maps for improved texture magnification
暂无分享,去创建一个
[1] Pat Hanrahan,et al. Shadow silhouette maps , 2003, ACM Trans. Graph..
[2] Wolfgang Straßer,et al. Texram: a smart memory for texturing , 1996, IEEE Computer Graphics and Applications.
[3] Edwin Earl Catmull,et al. A subdivision algorithm for computer display of curved surfaces. , 1974 .
[4] Jack Tumblin,et al. Bixels: Picture Samples with Sharp Embedded Boundaries , 2004, Rendering Techniques.
[5] Bruce Walter,et al. Feature-Based Textures , 2004, Rendering Techniques.
[6] Donald P. Greenberg,et al. Combining edges and points for interactive high-quality rendering , 2003, ACM Trans. Graph..
[7] Paul S. Heckbert,et al. Survey of Texture Mapping , 1986, IEEE Computer Graphics and Applications.
[8] Maneesh Agrawala,et al. Rendering from compressed textures , 1996, SIGGRAPH.
[9] Dani Lischinski,et al. Discontinuity meshing for accurate radiosity , 1992, IEEE Computer Graphics and Applications.
[10] John F. Canny,et al. A Computational Approach to Edge Detection , 1986, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[11] Franklin C. Crow,et al. Summed-area tables for texture mapping , 1984, SIGGRAPH.
[12] Lance Williams,et al. Pyramidal parametrics , 1983, SIGGRAPH.
[13] David Salesin,et al. Scale-dependent reproduction of pen-and-ink illustrations , 1996, SIGGRAPH.
[14] David S. Ebert,et al. Texturing and Modeling: A Procedural Approach , 1994 .