Computer Vision and Graphics Techniques for Modeling Dressed Humans

In this chapter we present techniques for building dressed human models from images. We combine computer vision based approaches such as 3-D reconstruction of a human body and analysis-by-synthesis of the behavior of cloth material with the computer graphics approaches for realistic rendering of complex objects. The experimental results include building textured 3-D models of humans from multiple images, dressing these models into virtual garment, and joint estimation of cloth draping parameters and the underlying object’s geometry in range images of dressed objects.

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