Making burr puzzles from 3D models
暂无分享,去创建一个
[1] Adam Finkelstein,et al. Digital bas-relief from 3D scenes , 2007, ACM Trans. Graph..
[2] William T. Freeman,et al. A probabilistic image jigsaw puzzle solver , 2010, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[3] Takeo Igarashi,et al. Plushie: an interactive design system for plush toys , 2007, SIGGRAPH 2007.
[4] J. Mitani,et al. Making papercraft toys from meshes using strip-based approximate unfolding , 2004, SIGGRAPH 2004.
[5] Chi-Wing Fu,et al. 3D polyomino puzzle , 2009, SIGGRAPH 2009.
[6] Benjamin B. Kimia,et al. On solving 2D and 3D puzzles using curve matching , 2001, Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition. CVPR 2001.
[7] Mark Pauly,et al. Example-based facial rigging , 2010, SIGGRAPH 2010.
[8] Stewart T. Coffin. Geometric Puzzle Design , 2006 .
[9] Wilmot Li,et al. Illustrating how mechanical assemblies work , 2010, SIGGRAPH 2010.
[10] Pat Hanrahan,et al. Designing effective step-by-step assembly instructions , 2003, ACM Trans. Graph..
[11] Marshall W. Bern,et al. A global approach to automatic solution of jigsaw puzzles , 2002, SCG '02.
[12] H. Freeman,et al. Apictorial Jigsaw Puzzles: The Computer Solution of a Problem in Pattern Recognition , 1964, IEEE Trans. Electron. Comput..
[13] Shi-Min Hu,et al. Popup: automatic paper architectures from 3D models , 2010, SIGGRAPH 2010.
[14] Niloy J. Mitra,et al. Shadow art , 2009, SIGGRAPH 2009.
[15] Martin Kilian,et al. Curved folding , 2008, SIGGRAPH 2008.
[16] David Salesin,et al. Automated generation of interactive 3D exploded view diagrams , 2008, SIGGRAPH 2008.
[17] H. Wolfson,et al. Solving jigsaw puzzles by computer , 1988 .