Geometric modeling using octree encoding
暂无分享,去创建一个
[1] Sargur N. Srihari,et al. Representation of Three-Dimensional Digital Images , 1981, CSUR.
[2] Hanan Samet,et al. Region Representation: Quadtree-to-Raster Conversion , 1979 .
[3] 横矢 直和,et al. Quadtrees and Pyramids for Pattern Recognition and Image Processing , 1981 .
[4] Hanan Samet,et al. Computing Perimeters of Images Represented by Quadtrees , 1979 .
[5] Charles M. Eastman,et al. Geometric modelling: a survey , 1979 .
[6] Jon Louis Bentley,et al. Multidimensional Binary Search Trees in Database Applications , 1979, IEEE Transactions on Software Engineering.
[7] W. Randolph Franklin. A linear time exact hidden surface algorithm , 1980, SIGGRAPH '80.
[8] Chris L. Jackins,et al. Oct-trees and their use in representing three-dimensional objects , 1980 .
[9] ARISTIDES A. G. REQUICHA,et al. Representations for Rigid Solids: Theory, Methods, and Systems , 1980, CSUR.
[10] Kenneth Steiglitz,et al. Operations on Images Using Quad Trees , 1979, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[11] Azriel Rosenfeld,et al. TREE STRUCTURES FOR REGION REPRESENTATION , 1980 .
[12] Hanan Samet,et al. Distance Transform for Images Represented by Quadtrees , 1982, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[13] Hanan Samet,et al. Connected Component Labeling Using Quadtrees , 1981, JACM.
[14] Steven L. Tanimoto,et al. PYRAMID MODEL FOR BINARY PICTURE COMPLEXITY. , 1977 .
[15] Charles M. Eastman,et al. Geometric Modeling : a Survey , 1979 .
[16] G. M. Hunter,et al. Linear transformation of pictures represented by quad trees , 1979 .
[17] Azriel Rosenfeld,et al. Region representation: boundary codes from quadtrees , 1980, CACM.
[18] James H. Clark,et al. Hierarchical geometric models for visible surface algorithms , 1976, CACM.
[19] Henry Gouraud,et al. Computer Display of Curved Surfaces , 1971, Outstanding Dissertations in the Computer Sciences.
[20] Turner Whitted,et al. A 3-dimensional representation for fast rendering of complex scenes , 1980, SIGGRAPH '80.
[21] Jon Louis Bentley,et al. Multidimensional divide-and-conquer , 1980, CACM.
[22] Robert F. Sproull,et al. Principles in interactive computer graphics , 1973 .
[23] Sargur N. Srihari,et al. Recursive generation of hierarchical data structures for multidimensional digital images. , 1981 .
[24] Aristides A. G. Requicha,et al. Geometric Modeling of Mechanical Parts and Processes , 1977, Computer.
[25] Hanan Samet,et al. An Algorithm for Converting Rasters to Quadtrees , 1981, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[26] Raymond T. Boute,et al. Property Encoding: Application in Binary Picture Encoding and Boundary Following , 1972, IEEE Transactions on Computers.
[27] Gregory Michael Hunter,et al. Efficient computation and data structures for graphics. , 1978 .
[28] Hannan Samet,et al. Region representation: Quadtrees from binary arrays , 1980 .
[29] Hanan Samet,et al. Region representation: quadtrees from boundary codes , 1980, CACM.