Using decision tree confidence factors for multi-agent control
暂无分享,去创建一个
[1] Randy Sargent,et al. Dynamic Object Capture Using Fast Vision Tracking , 1997, AI Mag..
[2] Mike Bowling and Peter Stone and Manuela Veloso. Predictive Memory for an Inaccessible Environment , 1996 .
[3] Minoru Asada,et al. Coordination of multiple behaviors acquired by a vision-based reinforcement learning , 1994, Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS'94).
[4] Hiroaki Kitano,et al. RoboCup-97: The First Robot World Cup Soccer Games and Conferences , 1998, AI Mag..
[5] 金田 重郎,et al. C4.5: Programs for Machine Learning (書評) , 1995 .
[6] Manuela M. Veloso,et al. Beating a Defender in Robotic Soccer: Memory-Based Learning of a Continuous Function , 1995, NIPS.
[7] Manuela M. Veloso,et al. Layered Approach to Learning Client Behaviors in the Robocup Soccer Server , 1998, Appl. Artif. Intell..
[8] Alberto Maria Segre,et al. Programs for Machine Learning , 1994 .
[9] Richard Alterman,et al. Multiagent Learning through Collective Memory , 1996 .
[10] Hitoshi Matsubara,et al. Soccer Server and Researches on Multi-Agent Systems , 1996 .
[11] J. Ross Quinlan,et al. C4.5: Programs for Machine Learning , 1992 .
[12] Peter Stone,et al. CMUnited: a team of robotics soccer agents collaborating in an adversarial environment , 1998, CROS.
[13] Hiroaki Kitano,et al. RoboCup: A Challenge Problem for AI , 1997, AI Mag..
[14] Alan K. Mackworth,et al. Real-time control of soccer-playing robots using off-board vision: the dynamite testbed , 1995, 1995 IEEE International Conference on Systems, Man and Cybernetics. Intelligent Systems for the 21st Century.
[15] Manuela M. Veloso,et al. Towards collaborative and adversarial learning: a case study in robotic soccer , 1998, Int. J. Hum. Comput. Stud..