The Study of using Augmented Reality Technique in Children's Natural Ecology Learning by Technology Acceptance Model

As the quick development of information technology, there are more and more teaching methods of using media to assist teaching by applying APPS with the technology of Augmented Reality (AR). With tablet and smartphone, learning can be fun and more diverse. The reason for making this application is to focus on ecological conservation and environmental education. This APP uses AR effects to introduce "The Guide of Host Plants on Campus. This APP is unique because it is localized and geared to the school's surroundings. Through this kind of innovation, students will be better equipped to learn through self-discovery and outdoor experiences. Through this APP we were able to tell whether students were able to adapt to learning with technology combined with traditional teaching methods. This APP was tested on a group of elementary school students, who were asked to complete a survey, be observed, and then be interviewed by quantity and quality research method to understand the users' feedback. After that the data was carefully analyzed with T-Test for difference between means, correlation analysis, and regression analysis methods and discussed by the team conducting the study.

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