A formal framework for inter-agent dialogues

We present a logic-based formalism for modeling of dialogues between intelligent and autonomous software agents, building on a theory of abstract dialogue games which we present. The formalism enables representation of complex dialogues as sequences of moves in a combination of dialogue games, and allows dialogues to be embedded inside one another. The formalism can be readily operationalized and its modular nature enables different types of dialogues to be represented.

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