A methodology for specific, total enterprise, role-playing, intelligent gaming-simulation environment development
暂无分享,去创建一个
[1] Marios C. Angelides,et al. Evaluating intelligent tutoring with gaming-simulations , 1995, WSC '95.
[2] Henry Hamburger,et al. Foreign Language Tutoring and Learning Environment , 1992 .
[3] Ray J. Paul,et al. Developing an intelligent tutoring system for a business simulation game , 1993, Simul. Pract. Theory.
[4] David C. Lane,et al. Modelling as learning , 1990 .
[5] Jakob Nielsen,et al. Hypertext and hypermedia , 1990 .
[6] Ambrosio Toval,et al. Computer systems simulation in education: description of an experience , 1987 .
[7] Cathy S. Greenblat,et al. Designing Games and Simulations: An Illustrated Handbook , 1987 .
[8] David C. Lane,et al. Modelling as learning: A consultancy methodology for enhancing learning in management teams , 1992 .
[9] John Laverack Taylor,et al. Learning and the Simulation Game , 1978 .
[10] David C. Lane,et al. On a Resurgence of Management Simulations and Games , 1995 .
[11] Richard D. Duke,et al. Principles and practices of gaming-simulation , 1981 .
[12] Radboud Winkels,et al. Explorations in Intelligent Tutoring and Help , 1992 .
[13] Eric Bruillard,et al. Some examples of hypertext's applications , 1990 .
[14] Ray J. Paul,et al. Providing intelligent tutoring within a gaming-simulation environment for learning , 1995 .
[15] Kalman J. Cohen,et al. The Role of Management Games in Education and Research , 1961 .
[16] Christian Lardinois,et al. Simulation, Gaming and Training in a Competitive, Multimodal, Multicompany, Intercity Passenger-transportation Environment , 1989 .
[17] Marios C. Angelides,et al. Embedding an intelligent tutoring system in a business gaming-simulation environment , 1994, Proceedings of Winter Simulation Conference.
[18] Peter Goodyear,et al. Teaching knowledge and intelligent tutoring , 1991 .
[19] Theodore M. Shlechter,et al. Computer-Based Simulation Systems and Role-Playing: An Effective Combination for Fostering Conditional Knowledge. , 1992 .
[20] Bent Erik Bakken. Learning in dynamic simulation games; using performance as a measure , 1989 .
[21] J. Wolfe,et al. The Role of Management Games and Simulations in Education and Research , 1990 .
[22] Harry W. Agius,et al. ARISTOTLE: A Multimedia-Based Intelligent Tutoring System for Zoology , 1999 .
[23] Richard D. Duke,et al. A Paradigm for Game Design , 1980 .
[24] M. C. Angelides,et al. Remedial Tutoring with Intelligent Tutoring Systems - The Case of INTUITION , 1996 .
[25] J. S. Brown,et al. Pedagogical, natural language, and knowledge engineering techniques in SOPHIE-I, II and III , 1982 .
[26] John J. Leggett,et al. Hypertext for learning , 1990 .
[27] Arthur Baskin,et al. Learning companion systems , 1989 .
[28] Marios C. Angelides,et al. Integrating an intelligent tutoring facility into a gaming simulation environment , 1997, J. Inf. Technol..
[29] Marios C. Angelides,et al. A comprehensive method for the evaluation of complete intelligent tutoring systems , 1998, Decis. Support Syst..
[30] Kenneth L. Simons,et al. New technologies in simulation games , 1993 .
[31] Sirkka L. Jarvenpaa,et al. The Information Age Confronts Education: Case Studies on Electronic Classrooms , 1993, Inf. Syst. Res..
[32] David P. Miller,et al. AI: what simulationists really need to know , 1992, TOMC.