Virtual Reality as a Tool for Evaluation of Repetitive Rhythmic Movements in the Elderly and Parkinson's Disease Patients
暂无分享,去创建一个
Gabriel Sanmartín | Verónica Robles-García | Pablo Arias | Javier Cudeiro | Julian Flores | Julián C. Flores | J. Cudeiro | P. Arias | V. Robles-García | G. Sanmartín | Julián Flores
[1] I. Shimoyama,et al. The finger-tapping test. A quantitative analysis. , 1990, Archives of neurology.
[2] G. Riva,et al. Common daily activities in the virtual environment: a preliminary study in parkinsonian patients , 2002, Neurological Sciences.
[3] R. C. Oldfield. The assessment and analysis of handedness: the Edinburgh inventory. , 1971, Neuropsychologia.
[4] Paolo Bonato,et al. JNER: a forum to discuss how neuroscience and biomedical engineering are reshaping physical medicine & rehabilitation , 2004, Journal of NeuroEngineering and Rehabilitation.
[5] Giuseppe Riva,et al. From toys to brain: Virtual reality applications in neuroscience , 1998, Virtual Reality.
[6] Luis F. Schettino,et al. Hand preshaping in Parkinson’s disease: effects of visual feedback and medication state , 2005, Experimental Brain Research.
[7] E. Tunik,et al. A virtual reality-based system integrated with fmri to study neural mechanisms of action observation-execution: a proof of concept study. , 2009, Restorative neurology and neuroscience.
[8] Emily A Keshner,et al. Virtual reality and physical rehabilitation: a new toy or a new research and rehabilitation tool? , 2004, Journal of NeuroEngineering and Rehabilitation.
[9] Introduction to the special issue from the proceedings of the 2006 International Workshop on Virtual Reality in Rehabilitation , 2007, Journal of NeuroEngineering and Rehabilitation.
[10] Maria V. Sanchez-Vives,et al. From presence to consciousness through virtual reality , 2005, Nature Reviews Neuroscience.
[11] B. Rothbaum,et al. A controlled study of virtual reality exposure therapy for the fear of flying. , 2000, Journal of consulting and clinical psychology.
[12] A Berthoz,et al. Spatial, not temporal cues drive predictive orienting movements during navigation: a virtual reality study , 2000, Neuroreport.
[13] Bharat B. Biswal,et al. fMRI Analysis of Neural Mechanisms Underlying Rehabilitation in Virtual Reality: Activating Secondary Motor Areas , 2006, 2006 International Conference of the IEEE Engineering in Medicine and Biology Society.
[14] A. Berthoz,et al. The neural basis of egocentric and allocentric coding of space in humans: a functional magnetic resonance study , 2000, Experimental Brain Research.
[15] H Nagasaki,et al. Walking Patterns and Finger Rhythm of Older Adults , 1996, Perceptual and motor skills.
[16] A NEW SIGN OF CEREBELLAR DISEASE , 1929 .
[17] Toby Howard,et al. The treatment of phantom limb pain using immersive virtual reality: Three case studies , 2007, Disability and rehabilitation.
[18] M. Stavrinou,et al. Evaluation of Cortical Connectivity During Real and Imagined Rhythmic Finger Tapping , 2007, Brain Topography.
[19] Mel Slater,et al. The Influence of Body Movement on Subjective Presence in Virtual Environments , 1998, Hum. Factors.
[20] A. Holcombe. Seeing slow and seeing fast: two limits on perception , 2009, Trends in Cognitive Sciences.
[21] A. Mirelman,et al. 294 VIRTUAL REALITY FOR GAIT TRAINING IN PARKINSON'S DISEASE: A FEASIBILITY STUDY , 2010 .
[22] S. Folstein,et al. "Mini-mental state". A practical method for grading the cognitive state of patients for the clinician. , 1975, Journal of psychiatric research.
[23] C. Botella,et al. Virtual reality in the treatment of spider phobia: a controlled study. , 2002, Behaviour research and therapy.
[24] D Stredney,et al. A comparative analysis of integrating visual representations with haptic displays. , 1998, Studies in health technology and informatics.
[25] Mark G. Carpenter,et al. Influence of virtual reality on postural stability during movements of quiet stance , 2009, Neuroscience Letters.
[26] Hunter G. Hoffman,et al. Virtual Reality Exposure Therapy for World Trade Center Post-traumatic Stress Disorder: A Case Report , 2002, Cyberpsychology Behav. Soc. Netw..
[27] Peter R. Francis,et al. Differences in the abilities of individual fingers during the performance of fast, repetitive tapping movements , 2003, Experimental Brain Research.
[28] Daniel Mestre,et al. Virtual Reality and Claustrophobia: Multiple Components Therapy Involving Game Editor Virtual Environments Exposure , 2008, Cyberpsychology Behav. Soc. Netw..
[29] A. Berthoz,et al. Navigating in a virtual three-dimensional maze: how do egocentric and allocentric reference frames interact? , 2004, Brain research. Cognitive brain research.
[30] J. Hughes,et al. Accuracy of clinical diagnosis of idiopathic Parkinson's disease: a clinico-pathological study of 100 cases. , 1992, Journal of neurology, neurosurgery, and psychiatry.
[31] R. Kenyon,et al. Using Immersive Technology for Postural Research and Rehabilitation , 2004, Assistive technology : the official journal of RESNA.
[32] J. Mazziotta,et al. Cortical mechanisms of human imitation. , 1999, Science.
[33] M Rydmark,et al. Neglect assessment as an application of virtual reality , 2007, Acta neurologica Scandinavica.
[34] Laura Aymerich-Franch,et al. Presence and Emotions in Playing a Group Game in a Virtual Environment: The Influence of Body Participation , 2010, Cyberpsychology Behav. Soc. Netw..
[35] Eugene Tunik,et al. Virtual reality to maximize function for hand and arm rehabilitation: exploration of neural mechanisms. , 2009, Studies in health technology and informatics.
[36] Bruce H. Thomas,et al. Virtual Reality as a Pediatric Pain Modulation Technique: A Case Study , 2003, Cyberpsychology Behav. Soc. Netw..
[37] Giuseppe Riva,et al. Executive functions in a virtual world: a study in Parkinson's disease. , 2010, Studies in health technology and informatics.
[38] P. Quesada,et al. Assessment of individual finger muscle activity in the extensor digitorum communis by surface EMG. , 2008, Journal of neurophysiology.
[39] M. Hallett,et al. Virtual Reality–Induced Cortical Reorganization and Associated Locomotor Recovery in Chronic Stroke: An Experimenter-Blind Randomized Study , 2005, Stroke.
[40] Jeffrey M. Hausdorff,et al. When human walking becomes random walking: fractal analysis and modeling of gait rhythm fluctuations. , 2001, Physica A.
[41] Chih-Cheng Chen,et al. A combined optimization method for solving the inverse kinematics problems of mechanical manipulators , 1991, IEEE Trans. Robotics Autom..
[42] R. Beisteiner,et al. FMRI correlates of apraxia in Parkinson's disease patients OFF medication , 2010, Experimental Neurology.
[43] N. A. Borghese,et al. Different Brain Correlates for Watching Real and Virtual Hand Actions , 2001, NeuroImage.
[44] H. Narabayashi,et al. Disturbances of Rhythm Formation in Patients with Parkinson's Disease: Part I. Characteristics of Tapping Response to the Periodic Signals , 1978, Perceptual and motor skills.
[45] M. Levin,et al. Virtual Reality in Stroke Rehabilitation: A Systematic Review of its Effectiveness for Upper Limb Motor Recovery , 2007, Topics in stroke rehabilitation.
[46] M. Safir,et al. Virtual Reality Cognitive Behavior Therapy for Public Speaking Anxiety , 2009, Behavior modification.
[47] Daniel B. Jones,et al. Comparison of video trainer and virtual reality training systems on acquisition of laparoscopic skills , 2002, Surgical Endoscopy And Other Interventional Techniques.
[48] F. Babiloni,et al. Time-varying cortical connectivity by high resolution EEG and directed transfer function: simulations and application to finger tapping data , 2004, The 26th Annual International Conference of the IEEE Engineering in Medicine and Biology Society.
[49] Jeffrey M. Hausdorff,et al. Virtual reality for gait training: can it induce motor learning to enhance complex walking and reduce fall risk in patients with Parkinson's disease? , 2011, The journals of gerontology. Series A, Biological sciences and medical sciences.
[50] P. Pochet. A Quantitative Analysis , 2006 .
[51] Jeffrey M. Hausdorff,et al. Fractal dynamics in physiology: Alterations with disease and aging , 2002, Proceedings of the National Academy of Sciences of the United States of America.
[52] Mark Hallett,et al. Cortical reorganization and associated functional motor recovery after virtual reality in patients with chronic stroke: an experimenter-blind preliminary study. , 2005, Archives of physical medicine and rehabilitation.