Geometry Reconstruction of Players for Novel-View Synthesis of Sports Broadcasts
暂无分享,去创建一个
Markus Gross | Tiberiu Popa | Remo Ziegler | Richard Keiser | Marcel Germann | M. Gross | R. Keiser | T. Popa | R. Ziegler | Marcel Germann | Richard Keiser | M. Gross
[1] Greg Mori,et al. Guiding model search using segmentation , 2005, Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1.
[2] Luca Ballan,et al. Marker-less motion capture of skinned models in a four camera set-up using optical flow and silhouettes , 2008 .
[3] Adam Finkelstein,et al. The Generalized PatchMatch Correspondence Algorithm , 2010, ECCV.
[4] John M. Schreiner,et al. Inter-surface mapping , 2004, SIGGRAPH 2004.
[5] Markus H. Gross,et al. Space-Time Body Pose Estimation in Uncontrolled Environments , 2011, 2011 International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission.
[6] Marc Pollefeys,et al. Unstructured video-based rendering: interactive exploration of casually captured videos , 2010, SIGGRAPH 2010.
[7] J. Starck,et al. A Robust Free-Viewpoint Video System for Sport Scenes , 2007, 2007 3DTV Conference.
[8] Wojciech Matusik,et al. 3D TV: a scalable system for real-time acquisition, transmission, and autostereoscopic display of dynamic scenes , 2004, ACM Trans. Graph..
[9] Ramesh Raskar,et al. Image-based visual hulls , 2000, SIGGRAPH.
[10] Derek Bradley,et al. Markerless garment capture , 2008, SIGGRAPH 2008.
[11] Markus H. Gross,et al. Spatio‐temporal geometry fusion for multiple hybrid cameras using moving least squares surfaces , 2014, Comput. Graph. Forum.
[12] J.-Y. Bouguet,et al. Pyramidal implementation of the lucas kanade feature tracker , 1999 .
[13] Adrian Hilton,et al. A survey of advances in vision-based human motion capture and analysis , 2006, Comput. Vis. Image Underst..
[14] Jérémie Allard,et al. Multicamera Real-Time 3D Modeling for Telepresence and Remote Collaboration , 2010, Int. J. Digit. Multim. Broadcast..
[15] Jorge J. Moré,et al. The Levenberg-Marquardt algo-rithm: Implementation and theory , 1977 .
[16] G. A. Thomas,et al. Real-Time Camera Pose Estimation for Augmenting Sports Scenes , 2006 .
[17] Hans-Peter Seidel,et al. Performance capture from sparse multi-view video , 2008, SIGGRAPH 2008.
[18] Jitendra Malik,et al. Recognizing action at a distance , 2003, Proceedings Ninth IEEE International Conference on Computer Vision.
[19] Michael Bosse,et al. Unstructured lumigraph rendering , 2001, SIGGRAPH.
[20] Robert C. Bolles,et al. Random sample consensus: a paradigm for model fitting with applications to image analysis and automated cartography , 1981, CACM.
[21] Sukhan Lee,et al. Real-time 3D object pose estimation and tracking for natural landmark based visual servo , 2008, 2008 IEEE/RSJ International Conference on Intelligent Robots and Systems.
[22] Horst Bischof,et al. A Globally Optimal Algorithm for Robust TV-L1 Range Image Integration , 2007, 2007 IEEE 11th International Conference on Computer Vision.
[23] A. Laurentini,et al. The Visual Hull Concept for Silhouette-Based Image Understanding , 1994, IEEE Trans. Pattern Anal. Mach. Intell..
[24] Markus H. Gross,et al. Novel‐View Synthesis of Outdoor Sport Events Using an Adaptive View‐Dependent Geometry , 2012, Comput. Graph. Forum.
[25] Thomas B. Moeslund,et al. A Survey of Computer Vision-Based Human Motion Capture , 2001, Comput. Vis. Image Underst..
[26] Markus H. Gross,et al. Articulated Billboards for Video‐based Rendering , 2010, Comput. Graph. Forum.
[27] Hideo Saito,et al. Intermediate view generation of soccer scene from multiple videos , 2001, Object recognition supported by user interaction for service robots.
[28] Pascal Fua,et al. Multicamera People Tracking with a Probabilistic Occupancy Map , 2008, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[29] Wojciech Matusik,et al. Articulated mesh animation from multi-view silhouettes , 2008, ACM Trans. Graph..
[30] Jean-Yves Guillemaut,et al. Joint Multi-Layer Segmentation and Reconstruction for Free-Viewpoint Video Applications , 2011, International Journal of Computer Vision.
[31] Hans-Peter Seidel,et al. Performance Capture from Multi-View Video , 2010, Image and Geometry Processing for 3-D Cinematography.
[32] Andrew Zisserman,et al. Progressive search space reduction for human pose estimation , 2008, 2008 IEEE Conference on Computer Vision and Pattern Recognition.
[33] Oliver Grau,et al. 3D-TV Production From Conventional Cameras for Sports Broadcast , 2011, IEEE Transactions on Broadcasting.
[34] Richard Szeliski,et al. Piecewise planar stereo for image-based rendering , 2009, 2009 IEEE 12th International Conference on Computer Vision.
[35] Konrad Schindler,et al. Piecewise planar scene reconstruction from sparse correspondences , 2006, Image Vis. Comput..
[36] Jan-Michael Frahm,et al. Piecewise planar and non-planar stereo for urban scene reconstruction , 2010, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[37] Hideo Saito,et al. Fly through view video generation of soccer scene , 2002, IWEC.
[38] Vincent Lepetit,et al. DAISY: An Efficient Dense Descriptor Applied to Wide-Baseline Stereo , 2010, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[39] Hideo Saito,et al. Synthesizing Free-Viewpoing Images from Multiple View Videos in Soccer StadiumADIUM , 2006, International Conference on Computer Graphics, Imaging and Visualisation (CGIV'06).
[40] Edmond Boyer,et al. Efficient Polyhedral Modeling from Silhouettes , 2009, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[41] Hans-Peter Seidel,et al. Marker-free kinematic skeleton estimation from sequences of volume data , 2004, VRST '04.
[42] Jean-Yves Guillemaut,et al. Robust graph-cut scene segmentation and reconstruction for free-viewpoint video of complex dynamic scenes , 2009, 2009 IEEE 12th International Conference on Computer Vision.
[43] Marcus A. Magnor,et al. View and Time Interpolation in Image Space , 2008, Comput. Graph. Forum.
[44] Hans-Peter Seidel,et al. A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls , 2004, Graphics Interface.