Games and innovative teaching methods: GAIN TIME in Portugal

In the last years we witnessed the emergence of the Open Educational Resources, with some advantages and challenges associated. It is also recognized the need to develop new and different pedagogical tools in order to cope with all the defies education is facing. Taking this scenario into consideration a project was developed. Its first objective was to identified innovative teaching methods as well as games that teachers are using in the classroom, in the country of each partner, since these could be used as good practices and models. In this paper we present results obtained from Portugal.