12 Hours in Virtual Reality: Two Cases of Long-Term Exposure to Consumer-Grade Virtual Reality

In this paper we describe a study exposing two users to consumergrade virtual reality (VR) for a total of 12 hours. The participants experienced a variety of different commercial VR applications and simulator sickness was measured once every hour for the duration of the study. Both participants experienced varying degrees of sickness throughout the 12 hours of exposure and reported increased sickness seven hours into the study.