F-LauReLxp: A gameful learning experience in forecasting

It is beyond question that technology determines various aspects of students’ learning process. Gamification, the application of gaming elements in non-gaming environment such as education, taking advantage of information technology, has recently gained perpetual attention as a method to increase motivation and ameliorate learning outcomes. F-LauReL is a web-based platform that hosts three gamified applications related to statistical, judgmental forecasting and forecasting accuracy respectively. Additionally, F-LauReL aims to enhance educational process around milestones research conclusions of forecasting and promote learning performance through students’ engagement. This study presents a quantitative analysis of true experimental design, using treatment and control groups. Our main result is that using gamified applications as a complementary teaching tool in a forecasting course could have a positive impact on students’ learning performance.

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