Mesh Simplification With Appearance-Driven Optimizations
暂无分享,去创建一个
Yan Huang | Xiangxu Meng | Changhe Tu | Jingliang Peng | Guoping Wang | Yuxue Fan | Yongzhang Xian | Jingliang Peng | Xiangxu Meng | Guoping Wang | Yan Huang | Changhe Tu | Yongzhang Xian | Yuxue Fan
[1] Michael Garland,et al. Optimal triangulation and quadric-based surface simplification , 1999, Comput. Geom..
[2] Greg Turk,et al. Re-tiling polygonal surfaces , 1992, SIGGRAPH.
[3] Dinesh Manocha,et al. Appearance-preserving simplification , 1998, SIGGRAPH.
[4] Eero P. Simoncelli,et al. Image quality assessment: from error visibility to structural similarity , 2004, IEEE Transactions on Image Processing.
[5] Mateu Sbert,et al. Simplification method for textured polygonal meshes based on structural appearance , 2013, Signal Image Video Process..
[6] Carlos González,et al. A texture-based metric extension for simplification methods , 2007, GRAPP.
[7] John F. Canny,et al. A Computational Approach to Edge Detection , 1986, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[8] Mateu Sbert,et al. Viewpoint Entropy-driven Simplification Method for Textured Triangle Meshes , 2010, GRAPP.
[9] Hongbin Zhang,et al. Geometry and texture based simplification of 3D meshes , 2004, Proceedings 7th International Conference on Signal Processing, 2004. Proceedings. ICSP '04. 2004..
[10] William E. Lorensen,et al. Decimation of triangle meshes , 1992, SIGGRAPH.
[11] William J. Schroeder. A topology modifying progressive decimation algorithm , 1997, Proceedings. Visualization '97 (Cat. No. 97CB36155).
[12] Irene Cheng,et al. Scale-space 3D TexMesh simplification , 2004, 2004 IEEE International Conference on Multimedia and Expo (ICME) (IEEE Cat. No.04TH8763).
[13] David P. Luebke,et al. A Developer's Survey of Polygonal Simplification Algorithms , 2001, IEEE Computer Graphics and Applications.
[14] Pierre Alliez,et al. Variational shape approximation , 2004, ACM Trans. Graph..
[15] C.-C. Jay Kuo,et al. Technologies for 3D mesh compression: A survey , 2005, J. Vis. Commun. Image Represent..
[16] Narcís Coll,et al. Accurate Simplification of Multi‐Chart Textured Models , 2010, Comput. Graph. Forum.
[17] Greg Turk,et al. Image-driven simplification , 2000, TOGS.
[18] Yuan Zhou,et al. Quadric-based simplification in any dimension , 2005, TOGS.
[19] Céline Hudelot,et al. 3D Mesh Compression , 2015, ACM Comput. Surv..
[20] Jarek Rossignac,et al. Multi-resolution 3D approximations for rendering complex scenes , 1993, Modeling in Computer Graphics.
[21] Jung-Hong Chuang,et al. Texture Adaptation for Progressive Meshes , 2006, Comput. Graph. Forum.
[22] Hugues Hoppe,et al. Progressive meshes , 1996, SIGGRAPH.
[23] Paolo Cignoni,et al. A comparison of mesh simplification algorithms , 1998, Comput. Graph..
[24] Dinesh Manocha,et al. Simplifying polygonal models using successive mappings , 1997, Proceedings. Visualization '97 (Cat. No. 97CB36155).
[25] Tony DeRose,et al. Mesh optimization , 1993, SIGGRAPH.
[26] Jerry O. Talton. A Short Survey of Mesh Simplification Algorithms , 2004 .
[27] Michael Garland,et al. Simplifying surfaces with color and texture using quadric error metrics , 1998, IEEE Visualization.
[28] Peter Lindstrom,et al. Out-of-core simplification of large polygonal models , 2000, SIGGRAPH.
[29] Rémi Ronfard,et al. Full‐range approximation of triangulated polyhedra. , 1996, Comput. Graph. Forum.
[30] Kok-Lim Low,et al. Model simplification using vertex-clustering , 1997, SI3D.
[31] Jonathan D. Cohen,et al. Perceptually guided simplification of lit, textured meshes , 2003, I3D '03.
[32] Martin Isenburg,et al. Compressing the Property Mapping of Polygon Meshes , 2002, Graph. Model..
[33] Michael Garland,et al. Surface simplification using quadric error metrics , 1997, SIGGRAPH.
[34] Hugues Hoppe,et al. New quadric metric for simplifying meshes with appearance attributes , 1999, Proceedings Visualization '99 (Cat. No.99CB37067).
[35] Gustavo Patow,et al. IGT: inverse geometric textures , 2008, SIGGRAPH Asia '08.