FreeSculptor: a computer-aided freeform design environment
暂无分享,去创建一个
[1] Ari Rappoport,et al. Simple constrained deformations for geometric modeling and interactive design , 1994, TOGS.
[2] Thomas W. Sederberg,et al. Free-form deformation of solid geometric models , 1986, SIGGRAPH.
[3] S. Qin,et al. From on-line sketching to 2D and 3D geometry: A fuzzy knowledge based system , 2000 .
[4] Massimo Bergamasco,et al. An arm exoskeleton system for teleoperation and virtual environments applications , 1994, Proceedings of the 1994 IEEE International Conference on Robotics and Automation.
[5] John F. Hughes,et al. Direct manipulation of free-form deformations , 1992, SIGGRAPH.
[6] Hans-Peter Seidel,et al. FreeDrawer: a free-form sketching system on the responsive workbench , 2001, VRST '01.
[7] Gershon Elber,et al. Sketching as a solid modeling tool , 1995, SMA '95.
[8] George Celniker,et al. Deformable curve and surface finite-elements for free-form shape design , 1991, SIGGRAPH.
[9] William Buxton,et al. Interaction techniques for 3D modeling on large displays , 2001, I3D '01.
[10] Bryan Lawson,et al. How Designers Think: The Design Process Demystified , 1990 .
[11] Dae-Hyun Kim,et al. Sketch- and constraint-based design of B-spline surfaces , 2002, SMA '02.
[12] George W. Fitzmaurice,et al. Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip , 1999, SI3D.
[13] Sabine Coquillart,et al. Extended free-form deformation: a sculpturing tool for 3D geometric modeling , 1990, SIGGRAPH.
[14] Gerold Wesche,et al. Conceptual free-form styling on the responsive workbench , 2000, VRST '00.
[15] Andrew P. Witkin,et al. Variational surface modeling , 1992, SIGGRAPH.
[16] George Celniker,et al. Linear constraints for deformable non-uniform B-spline surfaces , 1992, I3D '92.
[17] Hiroo Iwata,et al. Artificial reality with force-feedback: development of desktop virtual space with compact master manipulator , 1990, SIGGRAPH.
[18] Gerold Wesche,et al. Towards Immersive Modeling - Challenges and Recommendations: A Workshop Analyzing the Needs of Designers , 2000, EGVE.
[19] John Kenneth Salisbury,et al. Phantom-Based Haptic Interaction with Virtual Objects , 1997, IEEE Computer Graphics and Applications.
[20] John C. Platt,et al. Elastically deformable models , 1987, SIGGRAPH.